How to stop and start.It's very troublesome when I pick up something or change weapons
Simple "Macro" for any mouse
got1
Hi, you can use '/' to suspend the script.
I made my own modified version which has the following keys:
P = 0n/off
N =drop item under mouse
U = less recoil (more reduction)
Y = more recoil (less reduction)
/ = suspend (this makes your mouse act normal and the pnuy buttons work again)
I have never really used AutoHotKey so this is the best i could do for now.
I recommend you to check the PUBG MPGH forum since there is a post about macros now being bannable.
I havent read this yet but i decided to stay off the macros for now.
EDIT:
In my version and the original version you will see a line that say /::suspend which is the keybind to 'pause' the script.
I made my own modified version which has the following keys:
P = 0n/off
N =drop item under mouse
U = less recoil (more reduction)
Y = more recoil (less reduction)
/ = suspend (this makes your mouse act normal and the pnuy buttons work again)
Code:
dc = 0
recoil = 6
Pause::Suspend,Toggle
/::Suspend
LButton::
Loop
{
if (dc = 1)
{
SetMouseDelay 10
Click
DllCall("mouse_event", uint, 1, int, 0, int, 6, uint, 0, int, 0)
If (GetKeyState("LButton","P")=0)
Break
}
else {
Click
Break
}
}
return
P::
Loop {
If(GetKeyState("P", "P")=0)
{
if dc = 0
{
dc = 1
ComObjCreate("SAPI.SpVoice").Speak("on")
}
else
{
dc = 0
ComObjCreate("SAPI.SpVoice").Speak("off")
}
Break
}
}
return
U::
Loop {
If(GetKeyState("U", "P")=0)
{
recoil += 1
ComObjCreate("SAPI.SpVoice").Speak(recoil)
Break
}
}
return
Y::
Loop {
If(GetKeyState("Y", "P")=0)
{
recoil -= 1
ComObjCreate("SAPI.SpVoice").Speak(recoil)
Break
}
}
return
N::
Loop {
If(GetKeyState("N", "P")=0)
{
send {SHIFT down}
MouseGetPos, xpos, ypos
MouseClickDrag, left, xpos, ypos, xpos-200, ypos
send {SHIFT up}
MouseMove, xpos, ypos
Break
}
}
return
I have never really used AutoHotKey so this is the best i could do for now.
I recommend you to check the PUBG MPGH forum since there is a post about macros now being bannable.
I havent read this yet but i decided to stay off the macros for now.
EDIT:
In my version and the original version you will see a line that say /::suspend which is the keybind to 'pause' the script.
Shouldn't it be?:
Instead of:
DllCall("mouse_event", uint, 1, int, 0, int, recoil, uint, 0, int, 0)
DllCall("mouse_event", uint, 1, int, 0, int, 6, uint, 0, int, 0)
Can you please either post source code or make button to toggle something else not everyone has 4 and 5 mouse buttons ty.
is this bannable?
QUOTE=Demolis;13098725]is this bannable?[/QUOTE]
no
no
is it "save" to use? = no autoban?
nice man...
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