Need help?Ban Players SteamID from using my lua script? - MPGH - MultiPlayer Game Hacking & Cheats
HelpBan Players SteamID from using my lua script?
Posts 1–5 of 5 · Page 1 of 1
Ban Players SteamID from using my lua script?
Basically what i want is a script where it fetches the players SteamID from a website file and if there SteamID is in that file then they cant use the script aka banned. How would you make this?
well, you'd have to check if their steamid is banned from inside the script, which means they could just open the script and delete your ban system.
Originally Posted by negroid
well, you'd have to check if their steamid is banned from inside the script, which means they could just open the script and delete your ban system.
They could do that but i'm planning on obfuscating it since encryption is not an option and if they do delete the ban system then nothing will load, i'm going to be fetching the lua script from the website instead of putting it in the file with the ban system.
If you have a server or somethin just use http.Post and verify the player's SteamID that way before responding with the Lua; or just have a table with SteamIDs as keys and check if the player's SteamID is in it, if it is then stop the script from running.
Code:
local banned = {
["steam id"] = true
}
if (banned[LocalPlayer():SteamID()]) then
error("banned")
end
Originally Posted by Cyaegha
If you have a server or somethin just use http.Post and verify the player's SteamID that way before responding with the Lua; or just have a table with SteamIDs as keys and check if the player's SteamID is in it, if it is then stop the script from running.
Code:
local banned = {
["steam id"] = true
}
if (banned[LocalPlayer():SteamID()]) then
error("banned")
end
Thank You! And one more thing, how would i get the keys from a website file?