Only want ESP hack, have poor eye sight.

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Only want ESP hack, have poor eye sight.
Any help would be much appreciated.
THIS IS NOT MY SCRIPT

public void Draw3DBox(FMinimalViewInfo POV, AActor actor)
{
float l, w, h, o;
l = 60f; w = 60f; h = 160f; o = 50f; //box size for standing player

float zOffset = -100f;

if (actor.Type == ActorTypes.Vehicle) //vehicles have a bigger box
{
zOffset = 50;
l = 200f; w = 160f; h = 80f; o = 0f;
}

//build box
Vector3 p00 = new Vector3(o, -w / 2,0f);
Vector3 p01 = new Vector3(o, w / 2, 0f);
Vector3 p02 = new Vector3(o - l, w / 2, 0f);
Vector3 p03 = new Vector3(o - l, -w / 2, 0f);

//rotate rectangle to match actor rotation
float theta1 = 2.0f * (float)Math.PI * (actor****tation.Y) / 180.0f;
Matrix rotM = Matrix****tationZ((float)(theta1 / 2)); // rotate around Z-axis

Vector3 curPos = new Vector3(actor.Location.X, actor.Location.Y, actor.Location.Z + zOffset);
p00 = Vector3.TransformCoordinate(p00, rotM) + curPos;
p01 = Vector3.TransformCoordinate(p01, rotM) + curPos;
p02 = Vector3.TransformCoordinate(p02, rotM) + curPos;
p03 = Vector3.TransformCoordinate(p03, rotM) + curPos;

RawVector2 s00 = W2S(p00, POV);
RawVector2 s01 = W2S(p01, POV);
RawVector2 s02 = W2S(p02, POV);
RawVector2 s03 = W2S(p03, POV);
RawVector2[] square0 = { s00, s01, s02, s03, s00 };

DrawLines(square0);

// top rectangle
p00.Z += h; s00 = W2S(p00, POV);
p01.Z += h; s01 = W2S(p01, POV);
p02.Z += h; s02 = W2S(p02, POV);
p03.Z += h; s03 = W2S(p03, POV);

RawVector2[] square1 = { s00, s01, s02, s03, s00 };
DrawLines(square1);

// upper/lower rectangles get connected
DrawLine(new RawVector2(square0[0].X, square0[0].Y), new RawVector2(square1[0].X, square1[0].Y));
DrawLine(new RawVector2(square0[1].X, square0[1].Y), new RawVector2(square1[1].X, square1[1].Y));
DrawLine(new RawVector2(square0[2].X, square0[2].Y), new RawVector2(square1[2].X, square1[2].Y));
DrawLine(new RawVector2(square0[3].X, square0[3].Y), new RawVector2(square1[3].X, square1[3].Y));
}

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It's a 3d esp
Only want ESP hack me too

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Quote Originally Posted by Brunothehero View Post
THIS IS NOT MY SCRIPT

public void Draw3DBox(FMinimalViewInfo POV, AActor actor)
{
float l, w, h, o;
l = 60f; w = 60f; h = 160f; o = 50f; //box size for standing player

float zOffset = -100f;

if (actor.Type == ActorTypes.Vehicle) //vehicles have a bigger box
{
zOffset = 50;
l = 200f; w = 160f; h = 80f; o = 0f;
}

//build box
Vector3 p00 = new Vector3(o, -w / 2,0f);
Vector3 p01 = new Vector3(o, w / 2, 0f);
Vector3 p02 = new Vector3(o - l, w / 2, 0f);
Vector3 p03 = new Vector3(o - l, -w / 2, 0f);

//rotate rectangle to match actor rotation
float theta1 = 2.0f * (float)Math.PI * (actor****tation.Y) / 180.0f;
Matrix rotM = Matrix****tationZ((float)(theta1 / 2)); // rotate around Z-axis

Vector3 curPos = new Vector3(actor.Location.X, actor.Location.Y, actor.Location.Z + zOffset);
p00 = Vector3.TransformCoordinate(p00, rotM) + curPos;
p01 = Vector3.TransformCoordinate(p01, rotM) + curPos;
p02 = Vector3.TransformCoordinate(p02, rotM) + curPos;
p03 = Vector3.TransformCoordinate(p03, rotM) + curPos;

RawVector2 s00 = W2S(p00, POV);
RawVector2 s01 = W2S(p01, POV);
RawVector2 s02 = W2S(p02, POV);
RawVector2 s03 = W2S(p03, POV);
RawVector2[] square0 = { s00, s01, s02, s03, s00 };

DrawLines(square0);

// top rectangle
p00.Z += h; s00 = W2S(p00, POV);
p01.Z += h; s01 = W2S(p01, POV);
p02.Z += h; s02 = W2S(p02, POV);
p03.Z += h; s03 = W2S(p03, POV);

RawVector2[] square1 = { s00, s01, s02, s03, s00 };
DrawLines(square1);

// upper/lower rectangles get connected
DrawLine(new RawVector2(square0[0].X, square0[0].Y), new RawVector2(square1[0].X, square1[0].Y));
DrawLine(new RawVector2(square0[1].X, square0[1].Y), new RawVector2(square1[1].X, square1[1].Y));
DrawLine(new RawVector2(square0[2].X, square0[2].Y), new RawVector2(square1[2].X, square1[2].Y));
DrawLine(new RawVector2(square0[3].X, square0[3].Y), new RawVector2(square1[3].X, square1[3].Y));
}

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It's a 3d esp
how to use dude
How To Use
Quote Originally Posted by ashui2011225 View Post
Only want ESP hack me too

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how to use dude
Compile it in visual studio and find your own undetected injection method
Quote Originally Posted by Travers View Post
Compile it in visual studio and find your own undetected injection method
how can i get an undetected injection make my own or what?

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Quote Originally Posted by Travers View Post
Compile it in visual studio and find your own undetected injection method
Could you please walk me through how to do it I have visual 2017 but from there what do I do please help.
get glasses so u can see better!~
ye everyone share codes but no one talk about bypass i've visual studio i've codes but no one have bypass f*ck !
Quote Originally Posted by MR.Undead View Post
ye everyone share codes but no one talk about bypass i've visual studio i've codes but no one have bypass f*ck !
Lol, if it would be easy to get a working bypass, why would people pay 100$/month for undetected hacks...
Quote Originally Posted by HaZe_7 View Post
Lol, if it would be easy to get a working bypass, why would people pay 100$/month for undetected hacks...
i didnt never say its easy. But everyone share codes but no one teaching that, and no one talking about bypass. Yep you will say '' youtube '' i watch so many video about c# or c++ But none of it is related to these codes.
lol these codes has so many errors suck a chicken dinner dude
i have several by pass methods
Quote Originally Posted by Snowpuff View Post
i have several by pass methods
What are they i have chams and i really want a bypass or can you help me make one
Quote Originally Posted by Snowpuff View Post
i have several by pass methods
Maybe you are willing to share lol?
I'm actually trying to learn to edit a source code for be bypasser then my next task is to learn how to me a injection method </3 a daunting task for a n00b but if I get it done ill try this out ^_^
PM me, I can probably help you.
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