class SetGoldCommand : Command
{
public SetGoldCommand() : base("setgold", permLevel: 90, alias: "gold") { }
protected override bool Process(Player player, RealmTime time, string args)
{
var amount2 = int.Parse(args);
if (string.IsNullOrEmpty(args))
{
player.SendInfo("/gold <amount>");
return false;
}
player.Credits = player.Client.Account.Credits += amount2;
player.ForceUpdate(player.Credits);
return true;
}
}
.