case 1: {
Vector OriginalY = pCmd->viewangles;
pCmd->viewangles.y = OriginalY.y + 180.0;
break;
}
case 2: {
if (!(pCmd->command_number % 2)) {
Vector OriginalY2 = pCmd->viewangles;
pCmd->viewangles.y = OriginalY2.y + 180.0;
}
break;
}
case 3:
// pJitter
{
static int jitter = -1;
if (jitter <= 2)
{
if (bSendPacket)
pCmd->viewangles.y += 180;
jitter++;
}
else if (jitter > 2 && jitter <= 3)
{
if (bSendPacket)
pCmd->viewangles.y += 146;
jitter++;
}
else
{
jitter = 0;
break;
}
case 4: {
if (pCmd->command_number % 3)
pCmd->viewangles.y = pCmd->viewangles.y + 200.0;
break;
}
case 5: {
Vector v37 = pCmd->viewangles;
pCmd->viewangles.y = v37.y + 90.0;
break;
}
case 6: {
Vector v372 = pCmd->viewangles;
if (pCmd->command_number % 2) {
pCmd->viewangles.y = v372.y + 90.0;
}
else {
pCmd->viewangles.y = v372.y - 90.0;
}
break;
}
case 7: {
if (!(pCmd->command_number % 2)) {
pCmd->viewangles.y = pCmd->viewangles.y + 180.0;
}
break;
}
case 8: {
float CalculatedCurTime = (Interfaces::Globals->curtime * 1000.0);
pCmd->viewangles.y = CalculatedCurTime;
break;
}
case 9: {
float CalculatedCurTime = (Interfaces::Globals->curtime * 5000.0);
pCmd->viewangles.y = CalculatedCurTime;
break;
}
case 10: {
Vector OriginalYX = pCmd->viewangles;
pCmd->viewangles.y = OriginalYX.y + 36000180.0;
break;
}
case 11: {
pCmd->viewangles.y = 36000180.000000;
break;
}
case 12: {
float v42 = (Interfaces::Globals->curtime * 5000.0);
pCmd->viewangles.y = v42 + 36000000.0;
break;
}
case 13: {
if (pCmd->command_number % 2) {
pCmd->viewangles.y = pCmd->viewangles.y + 36000180.0;
}
float CalculatedCurTime_2 = (Interfaces::Globals->curtime * 5000.0);
pCmd->viewangles.y = CalculatedCurTime_2 + 36000000.0;
break;
}
case 14: {
pCmd->viewangles.y = 0;
break;
}
case 15: {
int random = 179 - rand() % 100;
static float current_y = pCmd->viewangles.y;
current_y += random;
pCmd->viewangles.y = current_y;
}
case 16: {
static int jitterangle = 0;
if (jitterangle <= 1)
{
pCmd->viewangles.y += 198;
jitterangle += 1;
}
else if (jitterangle > 1 && jitterangle <= 3)
{
pCmd->viewangles.y -= 120;
jitterangle += 1;
}
else
{
jitterangle = 0;
}
case 17: {
static int jitterangle = 0;
if (jitterangle <= 1)
{
pCmd->viewangles.y += 3150;
jitterangle += 1;
}
else if (jitterangle > 1 && jitterangle <= 3)
{
pCmd->viewangles.y -= 3240;
jitterangle += 1;
}
else
{
jitterangle = 0;
}