
Originally Posted by
mcleshiy16
heres old izi pizi sauce i have , you will get client error for sure , you need to deal with it :
Code:
#define PlayerMgr 0x000000 //8B 0D ?? ?? ?? ?? 83 C4 04 69 C0 ?? ?? ?? ?? D9 5C 08 0C 8B 4C 24 30
#define DamagePenaltyTime 0x000000
#define DamagePenaltyMoveRate 0x000000
#define DamageZone 0x000000
if(GetAsyncKeyState(VK_F1)&1)
{
*(float*)(PlayerMgr + DamagePenaltyTime) = (float)0;
*(float*)(PlayerMgr + DamagePenaltyMoveRate) = (float)0;
*(float*)(CShell + DamageZone) = 0;
}