// gameplay
set scr_game_graceperiod 15
set scr_game_playerwaittime 15
set scr_game_matchstarttime 15
set scr_game_roundstarttime 5
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_game_suicidespawndelay 0
set scr_game_spectatetype 1
set scr_game_lockspectatorpov 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
set scr_game_killstreakdelay 10
set scr_game_minimapHiddenWhileADS 0
set slide_enable 1
set 5508 1
// DEATHMATCH
set scr_dm_scorelimit 30
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_winlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 2
set scr_dom_halftime 1
set scr_dom_winlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_halftimeswitchsides 1
set scr_dom_allowNeutral 0
// TEAM DEATHMATCH
set scr_war_scorelimit 75
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_winlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
// CONTROL
set scr_control_scorelimit 100
set scr_control_timelimit 0
set scr_control_roundlimit 0
set scr_control_winlimit 2
set scr_control_numlives 0
set scr_control_playerrespawndelay 0
set scr_control_waverespawndelay 0
set scr_control_allowNeutral 0
// SEARCH AND DESTROY
set scr_sd_scorelimit 1
set scr_sd_timelimit 1.5
set scr_sd_roundlimit 0
set scr_sd_winlimit 4
set scr_sd_roundswitch 1 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 7.5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_silentplant 0
// SEARCH AND RESCUE
set scr_sr_scorelimit 1
set scr_sr_timelimit 1.5
set scr_sr_roundlimit 0
set scr_sr_winlimit 6
set scr_sr_roundswitch 1 // rounds between switching teams
set scr_sr_numlives 1 // elimination
set scr_sr_bombtimer 45
set scr_sr_planttime 5
set scr_sr_defusetime 7.5
set scr_sr_multibomb 0
set scr_sr_playerrespawndelay 0
set scr_sr_waverespawndelay 0
set scr_sr_silentplant 0
// DEMOLITION
set scr_demo_scorelimit 3
set scr_demo_timelimit 5
set scr_demo_roundlimit 2
set scr_demo_winlimit 1
set scr_demo_halftime 1
set scr_demo_roundswitch 1 // rounds between switching teams
set scr_demo_numlives 0
set scr_demo_bombtimer 45
set scr_demo_planttime 5
set scr_demo_defusetime 7.5
set scr_demo_multibomb 1
set scr_demo_playerrespawndelay 0
set scr_demo_waverespawndelay 0
set scr_demo_silentplant 0
set scr_demo_multisite 1
set scr_demo_extraTime 2
// CTF
set scr_ctf_scorelimit 3
set scr_ctf_timelimit 10
set scr_ctf_roundlimit 2
set scr_ctf_winlimit 1
set scr_ctf_halftime 1
set scr_ctf_waverespawndelay 0
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 5
set scr_ctf_returntime 30
set scr_ctf_flag_pick_up_time_friendly 0
set scr_ctf_flag_pick_up_time_enemy 0
set scr_ctf_extraTime 1
set scr_ctf_win_by_captures 0
// KILL CONFIRMED
set scr_conf_scorelimit 65
set scr_conf_timelimit 10
set scr_conf_roundlimit 1
set scr_conf_winlimit 1
set scr_conf_numlives 0
set scr_conf_playerrespawndelay 0
set scr_conf_waverespawndelay 0
// GUN GAME
set scr_gun_scorelimit 0
set scr_gun_timelimit 10
set scr_gun_roundlimit 1
set scr_gun_winlimit 1
set scr_gun_numlives 0
set scr_gun_playerrespawndelay 0
set scr_gun_waverespawndelay 0
// INFECTED
set scr_infect_scorelimit 0
set scr_infect_timelimit 10
set scr_infect_roundlimit 1
set scr_infect_winlimit 1
set scr_infect_numlives 0
set scr_infect_playerrespawndelay 0
set scr_infect_waverespawndelay 0
// HP
set scr_hp_scorelimit 250
set scr_hp_timelimit 5
set scr_hp_roundlimit 1
set scr_hp_winlimit 1
set scr_hp_numlives 0
set scr_hp_playerrespawndelay 0
set scr_hp_waverespawndelay 0
set scr_hp_radom_selection 0
// ZOMBIE
set scr_zombies_scorelimit 0
set scr_zombies_timelimit 0
set scr_zombies_roundlimit 1
set scr_zombies_winlimit 1
set scr_zombies_numlives 1
set scr_zombies_playerrespawndelay 0
set scr_zombies_waverespawndelay 0
set scr_zombies_maxagents 24
set scr_zombies_difficulty 1
// BALL
set scr_ball_scorelimit 20
set scr_ball_timelimit 10
set scr_ball_roundlimit 1
set scr_ball_halftime 1
set scr_ball_winlimit 1
set scr_ball_numlives 0
set scr_ball_playerrespawndelay 0
set scr_ball_waverespawndelay 0
set scr_ball_num_balls 1
set scr_ball_reset_time 15
set scr_ball_points_touchdown 2
set scr_ball_points_fieldgoal 1
set scr_ball_armor 100
set scr_ball_water_drop_delay 10
// TWAR
set scr_twar_scorelimit 1
set scr_twar_timelimit 10
set scr_twar_roundlimit 1
set scr_twar_winlimit 1
set scr_twar_numlives 0
set scr_twar_playerrespawndelay 0
set scr_twar_waverespawndelay 0
set scr_twar_maxagents 24
set scr_twar_zone_count 5
set scr_twar_ot_zone_count 3
set scr_twar_capture_time 20.0
set scr_twar_capture_players_max 3
set scr_twar_capture_rate_max 9.0
set scr_twar_maxed_time 30.0
set scr_twar_min_capture_players 1
set scr_twar_hud_momentum_bar 1
set scr_twar_momentum_kill_enemy 0.075
set scr_twar_momentum_kill_friendly 0
set scr_twar_momentum_capture_friendly 0.375
set scr_twar_momentum_capture_enemy 0
set scr_twar_momentum_clear_friendly_on_capture 0
set scr_twar_momentum_clear_enemy_on_capture 1
set scr_twar_momentum_kill_enemy_minion 0.05
set scr_twar_momentum_kill_friendly_minion 0
set scr_twar_minionsmax 0
// ACES
set scr_aces_scorelimit 20
set scr_aces_timelimit 10
set scr_aces_roundlimit 1
set scr_aces_winlimit 1
set scr_aces_numlives 0
set scr_aces_playerrespawndelay 0
set scr_aces_waverespawndelay 0
// AIR
set scr_air_scorelimit 0
set scr_air_timelimit 7
set scr_air_roundlimit 1
set scr_air_winlimit 1
set scr_air_halftime 1
set scr_air_waverespawndelay 0
set scr_air_numlives 0
set scr_air_playerrespawndelay 0
// HUB
set scr_hub_timelimit 0
// RAID
set scr_raid_scorelimit 0
set scr_raid_timelimit 0
set scr_raid_roundlimit 1
set scr_raid_winlimit 1
set scr_raid_numlives 0
set scr_raid_playerrespawndelay 0
set scr_raid_waverespawndelay 0
set scr_raid_maxagents 24
// LOCKDOWN
set scr_lockdown_scorelimit 50
set scr_lockdown_timelimit 0
set scr_lockdown_roundlimit 1
set scr_lockdown_halftime 1
set scr_lockdown_winlimit 1
set scr_lockdown_numlives 0
set scr_lockdown_playerrespawndelay 2.5
set scr_lockdown_waverespawndelay 0
set scr_lockdown_halftimeswitchsides 1
set scr_lockdown_allowNeutral 1
// BLADES
set scr_blades_scorelimit 20
set scr_blades_timelimit 10
set scr_blades_roundlimit 1
set scr_blades_winlimit 1
set scr_blades_numlives 0
set scr_blades_playerrespawndelay 0
set scr_blades_waverespawndelay 0
// ONEvONE
set scr_onevone_scorelimit 20
set scr_onevone_timelimit 3
set scr_onevone_roundlimit 1
set scr_onevone_winlimit 1
set scr_onevone_numlives 0
set scr_onevone_playerrespawndelay 0
set scr_onevone_waverespawndelay 0