Most basic advanced External no flash!, Single write!
Code:
if (Settings.NoflashEnabled || EndFlash)
{
var FlashCheck = MainClass.Memory.ReadFloat(LocalPlayer.Base + netvars.m_flFlashMaxAlpha);
if (EndFlash)
{
if (FlashCheck == Settings.Flash && FlashCheck != 255)
{
MainClass.Memory.WriteFloat(LocalPlayer.Base + netvars.m_flFlashMaxAlpha, 255);
Console.WriteLine("Flash one");
}
}
else
{
if (FlashCheck != Settings.Flash && FlashCheck != 0)
{
MainClass.Memory.WriteFloat(LocalPlayer.Base + netvars.m_flFlashMaxAlpha, Settings.Flash);
Console.WriteLine(MainClass.Memory.ReadFloat(LocalPlayer.Base + netvars.m_flFlashMaxAlpha));
}
}
}