As far as stats go, the XLS Item Loader FAILS to take WISDOM into account (this is one of the stats that none of the video files have yet to account for).
So, basically, no way of increasing MAX MANA.
I've also noticed that although the game looks like it is giving you basically eight or nine figure base damage, in reality, the base damage is three or four figures, five for a critical/elemental weakness...
I'd like to see Dragonfable remade in Unity (a much more stable engine in comparison); if they could do it with Daggerfall...