if ( cf_DOISBOX )
{
D3DXVECTOR3 Box = Head - Foot;
if( Box.y < 0 )
Box.y *= -1;
int BoxWidth = ( int ) Box.y / 2;
int DrawX = ( int ) Head.x - ( BoxWidth / 2 );
int DrawY = ( int ) Head.y;
DrawBorders( DrawX + 1, DrawY, BoxWidth, ( int ) Box.y, 1, Black, pDevice );
DrawBorders( DrawX, DrawY, BoxWidth, ( int ) Box.y, 1, ESPColor, pDevice );
}