Adding a "Watermark" to indigo
Hey! So this is a simple and fast tutorial to add a "watermark" to your paste!
First, open up your solution. You will need to modify these two files:
Settings.h
Client.cpp
First, open up Settings.h,
we will define our text to show.
For example, we can add this code:
Code:
#define HACK_NAME "Secret Paste" #define HACK_ISSUED "User: dildo"
we will add the code to draw this, first find the function void OnRender().
We will add our code under g_vCenterScreen.y = iScreenHeight / 2.f;
Add the following code:
Code:
if (Interfaces::Engine()->IsInGame()) g_pRender->Text(3, 3, false, true, Color::Red(), HACK_NAME); if (Interfaces::Engine()->IsInGame()) g_pRender->Text(15, 15, false, true, Color::OrangeRed(), HACK_ISSUED); if (!Interfaces::Engine()->IsConnected()) g_pRender->Text(3, 3, false, true, Color::Red(), HACK_NAME); if (!Interfaces::Engine()->IsConnected()) g_pRender->Text(15, 15, false, true, Color::OrangeRed(), HACK_ISSUED);