Question - On-screen Location Blip

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Question - On-screen Location Blip
Hi, I am working on a GPS (chams) hack and I have some questions about how to draw "location blips" at the correct positions at the edges of the screen so that it shows you where everyone is. For instance, chams is great when people are in the viewing frustrum, but it doesn't help you when they are behind you, forcing you to turn around.

I know the math to calculate the direction and distance between two points but I am not sure how to calculate the 2D position of the "location blip" based on the information.

If you don't know what I mean by a "location blip" it is basically something like Call of Duty's grenade indicator or the bullet indicator in most fps games that tell you where you're being shot from. So maybe it's more of an "enemy indicator".
Try asking the programming section..
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