Skill check bot

Posts 1625 of 25 · Page 2 of 2
Quote Originally Posted by JardelRulez View Post
I already tested but of the 3 options only skillcheck did not work for me
Unfortunately it does not support my resolution
what resolutions do yo have on the monitor?
Quote Originally Posted by Dilandau3000 View Post
what resolutions do yo have on the monitor?
my current resolution is: 1440x900
Quote Originally Posted by JardelRulez View Post
my current resolution is: 1440x900
what ranges does your monitor cover.. 1080 would be good or 1600x900
Quote Originally Posted by Dilandau3000 View Post
what ranges does your monitor cover.. 1080 would be good or 1600x900
800x600
1024x768
1152x864
1280x720
1280x768
1280x800
1280x960
1280x1024
1366x768
1440x900

I've tried creating one through image and pixel recognition through a macro.
But unfortunately the game reacted very fast and the macro does not recognize.

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CoordMode, Pixel, Window
ImageSearch, FoundX, FoundY, 0, 0, 1440, 900, C:\Users\Phoenix\Downloads\Screenshots\skillcheck. png
CenterImgSrchCoords("C:\Users\Phoenix\Downloads\Sc reenshots\skillcheck.png", FoundX, FoundY)
If ErrorLevel = 0
Click, %FoundX%, %FoundY% Space, 1

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Quote Originally Posted by T-800 View Post
tell me more
with m5 its easy
Quote Originally Posted by Dilandau3000 View Post
what ranges does your monitor cover.. 1080 would be good or 1600x900
do you still have a working one?
Quote Originally Posted by JardelRulez View Post

Outdated code: (found on the internet)
Code:
    PlayerController->Pawn + 0x0828 = interactionHandler -> ptr
    interactionHandler + 0x0140 = skillCheck -> ptr
    skillCheck + 0x01D0 = bDisplayed -> bool
     
    skillCheck + 0x01B4 = ProgressRate -> float
    skillCheck + 0x01B8 = SuccessZoneStart -> float
    skillCheck + 0x01BC = SuccessZoneEnd  ->float 
    skillCheck + 0x01C0 = BonusZoneLength -> float
    skillCheck + 0x01D4 = currentProgress -> float
     
    if(bDisplayed && (currentProgress > SuccessZoneStart && currentProgress < SuccessZoneEnd))
    {
    	executeSkillCheck();
    }
Hmm. Thats interesting.
Quote Originally Posted by Sergey_26rus View Post
Hmm. Thats interesting.
Yeah, the only problem is to find PlayerController address (and Pawn offset?).
If someone can provide that, autoskillcheck can be written in ~30 minutes.
I would really like an autoskillcheck bot, cuz the one by AJLex is shit
Posts 1625 of 25 · Page 2 of 2

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