While trying to compile an unmodified version of the game I encountered a problem. I got several errors that I have filtered through and saw the common trend that all of them are in classes that extend Sprite which should be defined in "import flash.display.Sprite;". I can't seem to think of a reason for it to be unable to import these and have searched for a couple hours without finding anything helpful.
Example of a few of the errors (they all follow this pattern):
Error:(47, 59) [WebMain]: Error code: 1061: Call to a possibly undefined method makeLock through a reference with static type Class.
Error:(48, 81) [WebMain]: Error code: 1061: Call to a possibly undefined method makeLockText through a reference with static type Class.
Error:(49, 73) [WebMain]: Error code: 1061: Call to a possibly undefined method makeBuyButtonContainer through a reference with static type Class.
Error:(50, 88) [WebMain]: Error code: 1061: Call to a possibly undefined method makeLimitedBanner through a reference with static type Class.
A snipit of source where the error is occurring (with the red being the error):
public class Animation
extends Sprite
{
private const DEFAULT_SPEED:int = 200;
private const bitmap:Bitmap = Animation.makeBitmap();
private const frames:Vector.<BitmapData> = new Vector.<BitmapData>(0);
private const timer:Timer = Animation.makeTimer();
If I am incorrect in anything I have said or you need any more information please let me know!