Five questions
1. How do I create a trap? For example, you walk on the tile and you get hurt
2. Sometimes, I create a behavior and it says that I don't have the key when I clearly do have the xml or I already have a key when there is no other behavior than the one I already made
3. o3 isn't appearing
4. How do u get new grenade(x,y,z) to have a status effect, such as paralyzed?
5. Send me the lifesteal and crit code 2 me please
have you actually done some research to answer your questions?