I finished my external ESP last few days, and I think sharing is good.
So I decided to share some information,
dont ask me for more cuz these are enough for you to do it.
Things you need:
SDK--DBD is UE4 game so you can dump the SDK of DBD.
A kernel driver to RW memory. (Or you got another way to bypass EAC, you may use API to RW)
Steps:
finish w2s function with camera info
create external window and init D3D
list all actor and get object name using actor name id and GName
draw actor with correct name like "GeneratorStandard_C" (you can draw all actor and record the name you want)
Actually it will be so
Easy after you got a kernel driver for RW and
Dumped The SDK.
Camera info Offset and actor list offset are in the SDK.
All you need to update is UWorld and GName after you finish the code.
P.S I found out that Skill Check info is also in the SDK, that means it will be able to do Auto skill check perfectly.
Also there are Rage Function able to find in the SDK so you may try if you want.
