{ auto pLocal = g_Interfaces->EntityList->GetClientEntity( g_Interfaces->EngineClient->GetLocalPlayer() ); if (!pLocal || pLocal->LifeState()) return; auto nFlags = pLocal->Flags(); if (cmd->buttons & IN_JUMP && GetAsyncKeyState( VK_SPACE )) { if (!(nFlags & FL_ONGROUND)) cmd->buttons &= ~IN_JUMP; } }