autonexus detectable - a PSA?

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autonexus detectable - a PSA?
just a thought

why does deca not change the way nexusing works to make it more responsive like in hacked clients?
its not like its hard to do, they can even just look at existing clients that do it (which isnt hard either, plus i hear they already nick some code anyway)
just connect directly to the nexus instead of sending the escape package
at this point its public knowledge even on the subreddit

cant really think of a good reason they dont do this, so what if its deliberate?
they might be intending to start (or already are) tracking it - simply check if someone connects to the nexus directly from realm/dungeons instead of sending the escape package

means they could theoretically track autonexus (well, nexus with hacked clients in general to be more precise but its safe to assume thats mostly autonexus anyway) and start banning accordingly

or maybe im paranoid and read too much into laziness
There is one reason... no hacked clients/hacks = less player = less money they can earn thats all.

Most users of rotmg using hacked clients without, they cant even play this game at all :P
Autonexus to vault then.
there's a trillion ways they can detect cheaters, your elaborate way is one of those many.

cheaters spend money on the game though, and they care more about that.
Quote Originally Posted by Scamsec View Post
they might be intending to start (or already are) tracking it - simply check if someone connects to the nexus directly from realm/dungeons instead of sending the escape package
Nice try but my client sends escape packet then connects directly to nexus anyways :^)
Quote Originally Posted by 059 View Post
Nice try but my client sends escape packet then connects directly to nexus anyways :^)
heh, nice, havent looked at your implementation yet

though that could theoretically still be detected too

but yeah at this point tracking like that, proper anti cheat detection and automated bans would probably be too expensive to be worth it
Quote Originally Posted by 059 View Post
Nice try but my client sends escape packet then connects directly to nexus anyways :^)
But doesnt that mean it takes more time to nexus?
So the chance of dying would be higher wouldn't it?
Quote Originally Posted by Nyaro View Post
But doesnt that mean it takes more time to nexus?
So the chance of dying would be higher wouldn't it?
The timing is so small it's practically irrelevant.
Quote Originally Posted by Nyaro View Post
But doesnt that mean it takes more time to nexus?
So the chance of dying would be higher wouldn't it?
Go ahead and benchmark the time it takes to send 5 bytes of data.
Quote Originally Posted by 059 View Post
Go ahead and benchmark the time it takes to send 5 bytes of data.
hahahahaha fuck you ethan
Quote Originally Posted by 059 View Post
Nice try but my client sends escape packet then connects directly to nexus anyways :^)
Did you do that on purpose?
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