I've been trying to reverse NET_SetConVar, but it crashes on execution, I'm pretty sure I have the deconstructor correct but the init and constructor i'm not sure. Can anyone provide help?
Also, why do people add 12 at the end of the signature?
CS:GO example:
Code:
static oDestructor Destructor = (oDestructor)(Utils::FindSignature("engine.dll", "00 CC CC CC CC CC CC CC CC CC CC CC 56 8B F1 57 8D") + 12);
Thanks for the offset but could you explain how you found them? I'm looking to understand how you found them instead of being handed out the answer, it's really the only way I'll learn.
Posts 1–4 of 4 · Page 1 of 1
Post a Reply
Tags for this Thread
None
So I narrowed it down to NET_SetConVarINIT was the constructor (compared it with the dylibs) and I only have the constructor and the deconstructor but I still crash, Do you need the init? How would I find it.