QuestionSignature Changing

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Signature Changing
Hello MPGH Family! I'm trying to make an Indıgo Paste and I made it too. I also made an injector for it. I fixed lots of errors. When I compare my .dll with the original .dll in SigBench, it says always %45 difference. Then I'm adding different junk codes to source in every .cpp or .h file by autojunk adder and manually. It doesn't change anything. Always it says %45 or %47 difference. Also yes, i disabled the optimization. BTW sorry for my bad English. LMAO xD
well then you're not doing the junk code right.
Cuz no matter what, the original dll bytes will be there........................ you didnt modified the original dll, you just added a bunch of bullshit into it, the original dll stills there... the "important" part, which is mostly sure the one that will get sigged, its the functional part, not the bullshit junk... sigbench is just showing you that you added the junk.....

There is a sticky topic and 2 videos at youtube about that (not sure if i can link the videos)...
https://www.mpgh.net/forum/showthread.php?t=1083252
If you added a good amount of junk code you should be fine. Also you could VMProtect the DLL, which will change the signature.
TBH, I use Indigo without any protection and 35% sig difference is alright, I never got a VAC ban. Just remove Triggerbot, Radar, and Knifebot, IMHO they are useless, will give you a higher sig difference. And lol bra, don't fucking put junkcode in the header files rofl.
Quote Originally Posted by yolonewb View Post
TBH, I use Indigo without any protection and 35% sig difference is alright, I never got a VAC ban. Just remove Triggerbot, Radar, and Knifebot, IMHO they are useless, will give you a higher sig difference. And lol bra, don't fucking put junkcode in the header files rofl.
He's right i use auto junk code as well and added thousand and thousands of line of junk code and the most important part is to remove features to make the sig more different. i usually remove the esp cause it's very blatant af. Also remove rage cause that's shit as well and all those hvh shit that's not gonna improve your skill in the game. Radar is fine i guess.
Keep in mind this video also applies to adding junk at the bottom of every .cpp file. Just rewrite how it works, its not so hard.
Quote Originally Posted by iyanzky View Post
He's right i use auto junk code as well and added thousand and thousands of line of junk code and the most important part is to remove features to make the sig more different. i usually remove the esp cause it's very blatant af. Also remove rage cause that's shit as well and all those hvh shit that's not gonna improve your skill in the game. Radar is fine i guess.
Yea but if you just goona remove those stuff like all the other's do is not goona be the same signature like they have?
Quote Originally Posted by kobo123 View Post
Yea but if you just goona remove those stuff like all the other's do is not goona be the same signature like they have?
I highly doubt that's gonna happen because a lot of people use hvh shit/cheat nowadays. i only use legit aimbot or p silent (sometimes haha) but yea your choice the more you remove the more it will change i guess but that's just my opinion so far i'm not vac banned yet.
Guys i found it. I have not done with the disabling optimization. I forgat to disable one thing and it happened xD. Now i got %99 difference with autojunkadder.
Quote Originally Posted by HackerEren111 View Post
Guys i found it. I have not done with the disabling optimization. I forgat to disable one thing and it happened xD. Now i got %99 difference with autojunkadder.
Autojunkadder doesn't do anything to help. Sigbench isn't designed for cheat devs to see if its different. Autojunkadder is just as useful as Hex editing.
So what should I do if i want to make the cheat undetected? I think I added approximately 100K Lines or more junk codes. My computer is powerful but still freezing sometimes while i'm compiling my solution. I think it's undetected now? Using 2 weeks and no Vac, Untrusted or Overwatch.
I don't really know, back when I was new to pasting id just copy paste junkcode to every cpp file and rename the cheat like a retard and I never got banned, even after using the cheats for weeks.
polymorphic engine learn about that and you are goona make your cheat private and UD as is the best method at the moment not all those junkodes and deleting and adding stuffs
Posts 114 of 14 · Page 1 of 1

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