💡 Regarding Fakelag / Latency Exploitment
I was wondering if there is any possible method of exploiting ping or latency in-game without the use of the choking packets ( FakeLag in cheats )?
For example, using a software/lagswitch that doesn't manipulate/inject into the actual game.
//discuss
For example, using a software/lagswitch that doesn't manipulate/inject into the actual game.
//discuss
