Discussion💡 Regarding Fakelag / Latency Exploitment

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💡 Regarding Fakelag / Latency Exploitment
I was wondering if there is any possible method of exploiting ping or latency in-game without the use of the choking packets ( FakeLag in cheats )?
For example, using a software/lagswitch that doesn't manipulate/inject into the actual game.
//discuss
I haven't seen anything like it, but that's probably because it doesn't work.

I remember if you used a lag switch in older FPS games you used to be able to walk around and kill everyone, then turn the lag switch off and everyone would be dead. I don't think that's how modern games' netcode works.
Quote Originally Posted by Wilds View Post
I haven't seen anything like it, but that's probably because it doesn't work.

I remember if you used a lag switch in older FPS games you used to be able to walk around and kill everyone, then turn the lag switch off and everyone would be dead. I don't think that's how modern games' netcode works.
Anything to stress your internet connection should work to an extent, only if you're able to control it.
Another thing, Latency in csgo always had advantages and disadvantages that could be used by players, there has to be a way to cause latency input lag one way or another, even if it's a disadvantage in a way.
Quote Originally Posted by vaLixy View Post
Anything to stress your internet connection should work to an extent, only if you're able to control it.
Another thing, Latency in csgo always had advantages and disadvantages that could be used by players, there has to be a way to cause latency input lag one way or another, even if it's a disadvantage in a way.
Well, if you already know it's possible, then why did you make this thread?
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