😠 Minimap internal (bSpotted)

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😠 Minimap internal (bSpotted)
How do i write address to see all players of enemy team ?
Im using
for (int i = 1; i <= 32; i++)
{
mx.Write<int>(mx.Read<int>(mx.Module("client.dll") +0x4A7D0F4+(i - 1)*0x10)+0x939, 1);
}
...i see enemies on some distance ;^( but i wont see all ...
It's normal because the client only gets information of people that are near you.
But can i force render all players to get all nfo ?
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