ExclamationCreativerse hakcs/cheats please

Posts 19 of 9 · Page 1 of 1
Creativerse hakcs/cheats please
hey im looking for some creativerse hacks
i need bascly a one that will have ore wallhack
so i can see coal iron and such through walls
mob spawner that i can spawn mobs so i can spawn mobs and such
still having loot by killing them
and a block spawner or giver
well unlike minecraft this game
dosent have a creative mode so you cant just spawn unlimited amout of blocks out of nowhere
you have to farm and stuff and well farming takes alot of time like literly you can spend 16 hours straigh on 1 build when you have 60%
of the stuff ready (happened to me a few times)
idk i just wanna build and have some fun and not get bored from farming well please if anyone can help out that'll be great
you can look this up on steam or tube its a free to play game that got out of early access not that long of a time ago
so i dont think their defenses is that stong its just a small game that's why there isnt hacks for it atleast that i havent found

thanks for the helpers!
there are hacks, i just havent released them on here. probably wont either or theyll be patched. go learn how to mod unity games and youll figure it out quickly.

- - - Updated - - -

if i get my teleport and esp and stuff working i can upload that, but i wont be uploading dupe hacks or anything of that sort because its to usefull to be patched. at the very least it will make gathering materials easier. ill send a friend request or PM or whatever just so i can stay in contact and let you know when its up
People won't go out of their way just to make cheats for the game unless they actually play it. And not many people do considering there are max 20 players online. So I doubt anyone would just go out and make it because of like 5 people.
Above poster: theres significantly more then 20 players. not sure where you got that information from. this game actually has a pretty decent playerbase. @OP im having issues with my esp atm. holding off on uploading untill thats sorted out. currently it drops your fps to unplayable.
Quote Originally Posted by SwiggitySwooty420 View Post
Above poster: theres significantly more then 20 players. not sure where you got that information from. this game actually has a pretty decent playerbase. @OP im having issues with my esp atm. holding off on uploading untill thats sorted out. currently it drops your fps to unplayable.
Consider using Coroutine Routines.
Quote Originally Posted by kakuke1 View Post
Consider using Coroutine Routines.
ill give that a shot. i think part of the issue is im using getobjectsbytype or typeall (cant remember which without reopening my solution.) but eh. im still a noobie so just guessing
Quote Originally Posted by SwiggitySwooty420 View Post
Above poster: theres significantly more then 20 players. not sure where you got that information from. this game actually has a pretty decent playerbase. @OP im having issues with my esp atm. holding off on uploading untill thats sorted out. currently it drops your fps to unplayable.


The same information can be gotten on steamdb. That isn't a decent player base sadly, I would make it if it wasn't so hard to find a server that has more than 2 players
hi jesusisreal321 capture blocks can be used to find ores just look for empty pockets because ores don't show up in the captureblocks , loot is serverside regulated . and the unlimited ammount of blocks can be done by duplication with a switch , logicgate and phaserblock
Sorry if this is a Necro?
Found this while poking around with CE, a better way to approach this game would be assembly modding though.

Seems to be info the server loads upon client startworld request? "Only reason i theorize this is you can make a modified assembly with upped spawn-rates for treasure and mobs and it works when you initiate a world, keep in mind this game is 100% online "You create a world that is stored on their servers and brought online when you click play" so for it to take the values and accept them the server MUST be pulling the values from the DLL/Client.

PLAYER STUFF
Code:
"name": "player",
    "client_prefab": "PlayerClient",
    "persist": 1,
    "respawn": 1,
    "proxy_prefab": "PlayerClientProxy",
    "client_components": {
      "SoundStep": {
        "walk_interval": 0.285,
        "run_interval": 0.25,
        "swim_interval": 1.25,
        "swim_sprint_interval": 1.25
      },
      "SoundAmbientTrigger": {
        "radius": 5
      },
      "Inventory": {
        "allow_quick_slots": true
      },
      "Abilities": {},
      "Equipment": {},
      "Crafting": {
        "Sfx_craft": "UICraftItem"
      },
      "Stats": {},
      "Builder": {},
      "Combat": {},
      "Blueprinting": {},
      "Visual": {
        "load_proxy_visual": "true",
        "collision_radius": 0.4,
        "collision_offset": "0, 0.835, 0"
      },
      "VisualCustomizations": {},
      "PlayerInformation": {},
      "DeathStatueTracking": {},
      "Store": {},
      "Teleportation": {},
      "Permissions": {},
      "Powers": {},
      "Effectors": {},
      "Audio": {},
      "Quests": {
        "max_tracked": 3
      },
      "Perks": {},
      "CardCollection": {}
    },
    "proxy_components": {
      "Abilities": {},
      "Visual": {},
      "VisualCustomizations": {},
      "Combat": {},
      "Stats": {},
      "PlayerInformation": {},
      "Powers": {},
      "Effectors": {},
      "Audio": {},
	  "SoundStep": {
        "walk_interval": 0.285,
        "run_interval": 0.25,
        "swim_interval": 1.25,
        "swim_sprint_interval": 1.25
      }
    },
    "server_components": {
      "Teleportation": {},
      "Inventory": {
        "dims_x": 10,
        "dims_y": 4,
        "quick_slots": 12,
        "max_item_stack": 999,
        "tutorial_journal": 1,
        "hearthstone_white_item": 1,
        "allow_quick_slots": true
      },
      "Equipment": {},
      "RegionEntity": {
        "region_managed": false
      },
      "Stats": {
        "health": 1000,
        "armor": 0,
        "jump": 1,
        "breath": 200,
        "speed": 4.3,
        "sprint_speed": 6.5,
        "stamina": 100,
        "burn_damage_factor": 0.05,
        "drown_damage_factor": 0.1,
        "corruption_damage_factor": 0.02,
        "poison_damage_factor": 0.01,
        "freeze_damage_factor": 0.02,
        "heal_damage_factor": 0.02,
        "thirst_damage_factor": 0.01,
        "hunger_damage_factor": 0.01,
        "stun_resist_pct": 0.2,
        "knockback_resist": 0,
        "sunlight_resist_factor": 1.0,
        "sunlight_damage_factor": 0,
        "health_regen_factor": 10.0
      },
      "Builder": {},
      "Blueprinting": {},
      "Crafting": {},
      "Combat": {
        "combat_damage": 4,
        "ignore_armor": 5
      },
      "Visual": {
        "player_selection": [
          "male_01",
          "female_01"
        ],
        "scale": 0.95,
        "collision_radius": 0.4,
        "collision_offset": "0, 0.835, 0"
      },
      "VisualCustomizations": {
        "default_gender": 1,
        "default_model": "male_01",
        "default_skin_color": "255,205,151,255",
        "default_hair_color": "132,83,62,255",
        "default_eye_color": "122,113,104,255",
        "default_shirt_color": "8,52,124,255",
        "default_shirt_trim_color": "255,191,76,255",
        "default_pant_color": "101,82,66,255",
        "default_pant_trim_color": "120,114,107,255",
        "default_shoe_color": "28,28,28,255"
      },
      "PlayerInformation": {},
      "DeathStatueSpawner": {},
      "DeathStatueTracking": {},
      "Store": {},
      "Permissions": {},
      "Powers": {},
      "Effectors": {},
      "ProductTransactions": {},
      "Quests": {},
      "Perks": {},
      "Competitor": {
        "team": "players"
      },
    "CardCollection": {}
    }
  },
  {
    "name": "demo_player",
    "client_prefab": "PlayerClient",
    "persist": 0,
    "respawn": 1,
    "proxy_prefab": "PlayerClientProxy",
    "client_components": {
      "SoundStep": {},
      "SoundAmbientTrigger": {},
      "Inventory": {},
      "Equipment": {},
      "Crafting": {},
      "Stats": {},
      "Builder": {},
      "Combat": {},
      "Blueprinting": {},
      "Visual": {},
      "PlayerInformation": {},
      "DeathStatueTracking": {}
    },
    "proxy_components": {
      "Visual": {},
      "Combat": {},
      "Stats": {},
      "PlayerInformation": {}
    },
    "server_components": {
      "Inventory": {
        "dims_x": 10,
        "dims_y": 4,
        "quick_slots": 10,
        "focus_combat_wood": 1
      },
      "Equipment": {},
      "RegionEntity": {
        "region_managed": false
      },
      "Stats": {
        "health": 1000,
        "armor": 0,
        "jump": 1,
        "breath": 50,
        "speed": 4.3,
        "sprint_speed": 6.5,
        "stamina": 100,
        "stun_resist_pct": 0.2,
        "burn_damage_factor": 0,
        "drown_damage_factor": 0.05,
        "corruption_damage_factor": 0.05,
        "freeze_damage_factor": 0.01,
        "heal_damage_factor": 0.1,
        "knockback_resist": 0,
        "sunlight_resist_factor": 1.0,
        "sunlight_damage_factor": 0
      },
      "Builder": {},
      "Blueprinting": {},
      "Crafting": {},
      "Combat": {},
      "Visual": {
        "player_selection": [
          "male_01",
          "female_01"
        ]
      },
      "PlayerInformation": {},
      "DeathStatueSpawner": {},
      "DeathStatueTracking": {}
    }
  }

Keepa's
Code:
  {
    "name": "Keepa_C",
    "effector_tags": [ "keepa" ],
    "client_spawn": 1,
    "taming_modifier": 3.0,
    "client_prefab": null,
    "proxy_prefab": "NPCProxy",
    "spawnable_category": "mob",
    "spawnable_icon": "mob_keepa",
    "client_components": {},
    "proxy_components": {
      "ArcMob": {},
      "Navigation": {},
      "Stats": {},
      "Combat": {},
      "Visual": {},
      "NPC": {
        "eat_chance": "0.5",
        "eat_speed": "1.0"
      },
      "Audio": {
        "prefix": "Keepa"
      },
      "Powers": {},
      "Effectors": {}
    },
    "server_components": {
      "RegionEntity": {
        "region_managed": true
      },
      "Stats": {
        "health": 90,
        "armor": 1000,
        "jump": 0,
        "breath": 35,
        "speed": 6.5,
        "sprint_speed": 8,
        "stamina": 70,
        "stun_resist_pct": 0,
        "knockback_resist": 0,
        "dodge": 0.0,
        "parry": 0.0,
        "sunlight_damage_factor": 0
      },
      "Combat": {
        "combat_damage": 100,
        "ignore_armor": 0,
        "knockback_override": 0
      },
      "Navigation": {},
      "Visual": {
        "use_character": "Keepa_01",
        "scale": 1.0,
        "collision_offset": "0,1.0,0",
        "collision_radius": 1.0
      },
      "NPC": {
        "wander_range": 30,
        "wander_percent": 0.35,
        "alert_range": 8,
        "aggro_range": 8,
        "taunt_duration": 3.0,
        "min_taunt_duration": 1.5,
        "max_retaunt_attempts": 4,
        "leash_range": 500,
        "base_behavior": "Flee and Taunt",
        "attack_range": 10,
        "min_harvest_time": 300,
        "max_harvest_time": 450,
        "harvest_loottable": "arc_mob_1_tamed",
        "bonus_harvest_loottable": "arc_mob_bonus",
        "favorite_foods": [
          "pie",
          "sandwich",
          "soup"
        ]
      },
      "ArcMob": {},
      "ArcLootSpawner": {
        "rarity": "common",
        "loot_table": "arc_mob_1"
      },
      "Powers": {},
      "Effectors": {}
    }
  },
  {
    "name": "Keepa_UC",
    "effector_tags": [ "keepa" ],
    "client_spawn": 1,
    "taming_modifier": 3.0,
    "client_prefab": null,
    "proxy_prefab": "NPCProxy",
    "spawnable_category": "mob",
    "spawnable_icon": "mob_keepa_silver",
    "client_components": {},
    "proxy_components": {
      "ArcMob": {},
      "Navigation": {},
      "Stats": {},
      "Combat": {},
      "Visual": {},
      "NPC": {
        "eat_chance": "0.5",
        "eat_speed": "1.0",
        "sleep_chance": "0.05",
        "sleep_duration": "60.0"
      },
      "Audio": {
        "prefix": "Keepa"
      },
      "Powers": {},
      "Effectors": {}
    },
    "server_components": {
      "RegionEntity": {
        "region_managed": true
      },
      "Stats": {
        "health": 100,
        "armor": 1000,
        "jump": 0,
        "breath": 35,
        "speed": 6.5,
        "sprint_speed": 8,
        "stamina": 70,
        "stun_resist_pct": 0,
        "knockback_resist": 0,
        "dodge": 0.0,
        "parry": 0.0,
        "sunlight_damage_factor": 0
      },
      "Combat": {
        "combat_damage": 100,
        "ignore_armor": 0,
        "knockback_override": 0
      },
      "Navigation": {},
      "Visual": {
        "use_character": "Keepa_02",
        "scale": 1.0,
        "collision_offset": "0,1.0,0",
        "collision_radius": 1.0
      },
      "NPC": {
        "wander_range": 30,
        "wander_percent": 0.35,
        "alert_range": 8,
        "aggro_range": 8,
        "taunt_duration": 3.0,
        "min_taunt_duration": 1.5,
        "max_retaunt_attempts": 4,
        "leash_range": 500,
        "base_behavior": "Flee and Taunt",
        "attack_range": 10,
        "min_harvest_time": 300,
        "max_harvest_time": 450,
        "harvest_loottable": "arc_mob_2_tamed",
        "bonus_harvest_loottable": "arc_mob_bonus",
        "favorite_foods": [
          "pie",
          "sandwich",
          "soup"
        ]
      },
      "ArcMob": {},
      "ArcLootSpawner": {
        "rarity": "uncommon",
        "loot_table": "arc_mob_2"
      },
      "Powers": {},
      "Effectors": {}
    }
  },
  {
    "name": "Keepa_R",
    "effector_tags": [ "keepa" ],
    "client_spawn": 1,
    "taming_modifier": 3.0,
    "client_prefab": null,
    "proxy_prefab": "NPCProxy",
    "spawnable_category": "mob",
    "spawnable_icon": "mob_keepa_gold",
    "client_components": {},
    "proxy_components": {
      "ArcMob": {},
      "Navigation": {},
      "Stats": {},
      "Combat": {},
      "Visual": {},
      "NPC": {
        "eat_chance": "0.5",
        "eat_speed": "1.0"
      },
      "Audio": {
        "prefix": "Keepa"
      },
      "Powers": {},
      "Effectors": {}
    },
    "server_components": {
      "RegionEntity": {
        "region_managed": true
      },
      "Stats": {
        "health": 120,
        "armor": 1000,
        "jump": 0,
        "breath": 35,
        "speed": 6.5,
        "sprint_speed": 8,
        "stamina": 70,
        "stun_resist_pct": 0,
        "knockback_resist": 0,
        "dodge": 0.0,
        "parry": 0.0,
        "sunlight_damage_factor": 0
      },
      "Combat": {
        "combat_damage": 100,
        "ignore_armor": 0,
        "knockback_override": 0
      },
      "Navigation": {},
      "Visual": {
        "use_character": "Keepa_03",
        "scale": 1.0,
        "collision_offset": "0,1.0,0",
        "collision_radius": 1.0
      },
      "NPC": {
        "base_behavior": "Flee and Taunt",
        "wander_range": 30,
        "wander_percent": 0.35,
        "alert_range": 8,
        "aggro_range": 8,
        "taunt_duration": 3.0,
        "min_taunt_duration": 1.5,
        "max_retaunt_attempts": 4,
        "leash_range": 1000,
        "attack_range": 15,
        "min_harvest_time": 300,
        "max_harvest_time": 450,
        "harvest_loottable": "arc_mob_3_tamed",
        "bonus_harvest_loottable": "arc_mob_bonus",
        "favorite_foods": [
          "pie",
          "sandwich",
          "soup"
        ]
      },
      "ArcMob": {},
      "ArcLootSpawner": {
        "rarity": "rare",
        "loot_table": "arc_mob_3"
      },
      "Powers": {},
      "Effectors": {}
    }
  }
Will find a better way to extract all the info rather then converting hex to strings later but maybe this'll help for now.
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