UnhappyI can't find the problem?

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I can't find the problem?
SLOVED.....
Copy+Paste for the win.


*(float*)(dwPlayerPtr+0x0) = 0;



Even a noob guy who knows a little of C++ can solve this.

Learn C++ before trying to leech.



By the way your memory adresses for no recoil are wrong.
Code:
#include <windows.h>
#include <stdio.h>

////////////Address list

#define Playerpointer 0x00C3F168
#define Serverpointer 0x00B3E608
#define Fast_Ammo 0x00A82390
#define Fast_Health 0x00A82394
#define Fast_Repair 0x00A823F0
#define Fast_Flag 0x00A8239C
#define No_Spread 0x00A823E0
#define Speed 0x0093B718
#define Stamina_OffSet 0x0000002C
#define NoRecoil_1_OffSet 0x0000001C
#define NoRecoil_2_OffSet 0x00000020
#define NoRecoil_3_OffSet 0x00000024
#define OFS_X 0x0000C680
#define OFS_Y 0x0000C688
#define OFS_Z 0x00000024
#define Slot5_OffSet 0x000D147C
#define NFD_Player_OffSet 0x00000C74C
#define Premium_OffSet 0x0037C





DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;

//////////// Hack Codes

void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)Fast_Repair = 10;
*(float*)Fast_Health = 5;
*(float*)Fast_Flag = 10;
*(float*)Fast_Ammo = 5;
}}

void speedon ()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1)
{
*(float*)(Speed) = 300;
}
}

void speedoff ()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1)
{
*(float*)(Speed) = 100;
}
}

void jump ()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 1000;
}
}
}

void stamina () /////Unl.Stamina
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+Stamina_OffSet) = 100;
}
}

void norecoil () /////No Recoil
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+NoRecoil_1_OffSet) = 0;
*(float*)(dwPlayerPtr+NoRecoil_2_OffSet) = 0;
*(float*)(dwPlayerPtr+NoRecoil_3_OffSet) = 0;
}
}

void nfd () /////No Fall Damage
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+NFD_Player_OffSet) = -20000;
}
}

void premium () //Gold Premium
{
DWORD dwPlayerPtr = *(DWORD*)Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Premium_OffSet) = 3, 10; /////3 = Gold Premium
}
}

void spread () /////No Spread
{
*(float*) No_Spread = 0;
}

void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)Serverpointer;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+Slot5_OffSet) = 1;
}
}

/////////hackthread

void HackThread()
{
for(;; )
{
if(*ingame)
{
jump();
nfd();
premium();
spread();
norecoil();
stamina();
speedon();
speedoff();
FastAll();
Slots5();
}
if(*outgame)
{
premium();
Slots5();
}
}
Sleep(200);
}

BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0); //create the hackthread
}
return TRUE; }
And please lear coding! Copy, Paste don't improve you coding skills! if you copied then try to unterstand what this all does!
Quote Originally Posted by Pixipixel_ View Post
Copy+Paste for the win.


*(float*)(dwPlayerPtr+0x0) = 0;



Even a noob guy who knows a little of C++ can solve this.

Learn C++ before trying to leech.



By the way your memory adresses for no recoil is wrong.
Just about to say that..
btw he should of posted the error
Solved, next time try to learn C++ instead of C+P.


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