
Originally Posted by
I2espect
btw about the messagebox function can we use it to track client error functions ? as it should use specific arguments for the message (clienterror_xxx) right ?
how do i find something like that without C.E as an option?
take a clean dump of the cshell and use IDA to strat reversing , as UltraPGNoob said , the client errors is called upon what case it handle , for example , if there's a p2p error the client will popup the p2p msg , i hope this makes things little clear .
for weapon hack , theres a simple way to do it but it needs cheat engine ,login into game , go into training room or enter a room with a friend just don't die , attach crossfire.exe -> exact value / 4 bytes , put your main weapon , use ak-47 or any default weapon , search for 1 , drop ur weapon (g),search for 0, until theres 10 results when you search for 0 , change the value 0 -> 1, and just press "g" to see if the weapon back, just scan the address and do the rest , i think i've explained too much...