Question about NoBugDamage

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Question about NoBugDamage
Hey, I've managed to make a NoBugDamage function but it
only works after the 2nd match.
Is there a way to make it work even in the first?
The way I'm doing:

Code:
*(float*)(CShell + Offset1 + 0x4) = 0.0f
and so on till the 16th offset
Altera esse valor no lobby então cara.
O Fato de nao estar pegando é porque tu ativa ja dentro da partida, porém isso só é checado antes de entrar na sala.
You need to erase the strings before the match begins because the damages zones are being loaded in the loading screen.
Quote Originally Posted by UltraPGNoob View Post
You need to erase the strings before the match begins because the damages zones are being loaded in the loading screen.
Thank you guys. It works. /req close @Wyo
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