Question about NoBugDamage
Hey, I've managed to make a NoBugDamage function but it
only works after the 2nd match.
Is there a way to make it work even in the first?
The way I'm doing:
only works after the 2nd match.
Is there a way to make it work even in the first?
The way I'm doing:
Code:
*(float*)(CShell + Offset1 + 0x4) = 0.0f and so on till the 16th offset
