Uninitialized local variable "result" used
Hey, i'm using an aristois paste (yes, ayyware.. xd) and I sometimes crash outta nowhere, so I decided to debug and got this error :
Uninitialized local variable "result" used
In ESP.cpp
Code :
if (!Render::WorldToScreen(points[3], flb) || !Render::WorldToScreen(points[5], brt)
|| !Render::WorldToScreen(points[0], blb) || !Render::WorldToScreen(points[4], frt)
|| !Render::WorldToScreen(points[2], frb) || !Render::WorldToScreen(points[1], brb)
|| !Render::WorldToScreen(points[6], blt) || !Render::WorldToScreen(points[7], flt))
return result;
Uninitialized local variable "result" used
In ESP.cpp
Code :
if (!Render::WorldToScreen(points[3], flb) || !Render::WorldToScreen(points[5], brt)
|| !Render::WorldToScreen(points[0], blb) || !Render::WorldToScreen(points[4], frt)
|| !Render::WorldToScreen(points[2], frb) || !Render::WorldToScreen(points[1], brb)
|| !Render::WorldToScreen(points[6], blt) || !Render::WorldToScreen(points[7], flt))
return result;