pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); pDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_NEVER);
Originally Posted by Mero203512 Can Any one give me source of wall hack ? Are you kidding? I sent you 2 months ago and you didn't even knew how to compile it.
Originally Posted by vaisefud3 Are you kidding? I sent you 2 months ago and you didn't even knew how to compile it. mano burro pra krlho xd