Engine Chams/Outline

Posts 114 of 14 · Page 1 of 1
Engine Chams/Outline
Code:
pattern: 33 FF 4C 89 74 24 40 0F 29 74 24 30 (0x57D0B4)

typedef uintptr_t(__stdcall *_qDecrypt)(uintptr_t rcx);

auto Spectator = (LPBYTE)g_Globals::LocalPlayer;
g_Utils.nop(g_Globals::Base + 0x57D0B4);
g_Utils.nop(g_Globals::Base + 0x57D0B4 + 0x2);
g_Memory.write<BYTE>(Spectator + 0x741, 1);
_qDecrypt decrypted = (_qDecrypt)(g_Globals::Base + 0x873A40);
decrypted((uintptr_t)Spectator);
Thanks to spudgy, I only rewrote this and implemented it into my own cheat. (g_Utils.nop) is basically just writing 0x90 to the specific block.
Very useful for me, thanks!
One question, which program do you use?
Quote Originally Posted by xCrawly View Post
One question, which program do you use?
visual studio 2017
how tto paste and downaload for dont understant and its still undetected ?? can make vidio ?
I don't understand. If g_Utils.nop is basically just writing it into 0x90 then why didn't you use this instead?
Code:
g_Memory.write<BYTE>(address, 0x90);
btw, thanks for this.
still working?
i'd really like to have this , can you tell me how to do ? Any tutorial ? thx in advance ima noob
Quote Originally Posted by ocsabat View Post
i'd really like to have this , can you tell me how to do ? Any tutorial ? thx in advance ima noob
base in my theory the bytes is 90 i dont know if oudated address
any guide on how to use this?
Quote Originally Posted by lemonke View Post
Code:
pattern: 33 FF 4C 89 74 24 40 0F 29 74 24 30 (0x57D0B4)

typedef uintptr_t(__stdcall *_qDecrypt)(uintptr_t rcx);

auto Spectator = (LPBYTE)g_Globals::LocalPlayer;
g_Utils.nop(g_Globals::Base + 0x57D0B4);
g_Utils.nop(g_Globals::Base + 0x57D0B4 + 0x2);
g_Memory.write<BYTE>(Spectator + 0x741, 1);
_qDecrypt decrypted = (_qDecrypt)(g_Globals::Base + 0x873A40);
decrypted((uintptr_t)Spectator);
Thanks to spudgy, I only rewrote this and implemented it into my own cheat. (g_Utils.nop) is basically just writing 0x90 to the specific block.
Thank you for this

- - - Updated - - -

Quote Originally Posted by Hitman047 View Post
any guide on how to use this?
I don't really think that someone here will guide you about how to use that,its not that easy..
auto Spectator = (LPBYTE)g_Globals::LocalPlayer;
What is the value of this?
Posts 114 of 14 · Page 1 of 1
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