QuestionKiller Bright Red Stain Not Working Anymore?

Posts 12 of 2 · Page 1 of 1
Killer Bright Red Stain Not Working Anymore?
Title

Or do i have something wrong in my config?

 
Engine.ini
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
Paths=../../../Engine/Plugins/Wwise/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/ThirdParty/RedShellPlugin/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content

[/script/engine.engine]
MinDesiredFrameRate=22.000000
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBo undTypes::Inclusive",Value=22),UpperBound=(Type="E RangeBoundTypes::Exclusive",Value=122))


[/script/engine.renderersettings]
r.EmitterSpawnRateScale=0
r.SeparateTranslucency=False
r.DefaultFeature.Bloom=False
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.AntiAliasing=0
PerfIndexValues_ResolutionQuality=50 50 50 50
r.RenderTargetPoolMin=200
r.Upscale.Quality=1
r.MaxAnisotropy=1
r.SceneColorFormat=3
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse
r.TranslucencyLightingVolumeDim=1
r.RefractionQuality=1
r.Shadow.DistanceScale=0.1
r.LightFunctionQuality=0
r.ShadowQuality=0
r.Shadow.MaxResolution=32
r.DepthOfFieldQuality=0
r.Shadow.DistanceScale=0.1
r.MSAA.CompositingSampleCount=1
r.Shadow.CSM.MaxCascades=0
r.DefaultFeature.AmbientOcclusionStaticFraction=Fa lse (try to remove the space here)

- - - Updated - - -

[/script/engine.renderersettings]
r.EmitterSpawnRateScale=0
r.LightFunctionQuality=0



these lines are responsible for glow and fog
Posts 12 of 2 · Page 1 of 1
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