[AS3] [FSoD] Stackable Items || Orbit Player
So I have 2 help requests.
Help Request #1
How would I go about creating the stackable items (like tokens in prod). I have seen the prod XMLs, and I see something like this inside the XML:
Code:
<Object type="0x25bd" id="Pumpkin Seed x 41">
<Class>Equipment</Class>
<Item/>
<Texture>
<File>d2LofiObjEmbed</File>
<Index>0x72</Index>
</Texture>
<SlotType>10</SlotType>
<Description>
A Pumpkin Seed! You can drag and drop tokens onto each other and exchange a stack for a Helm of the Jack-o'-naut!
</Description>
<Quantity>41</Quantity>
<ExtraTooltipData>
<EffectInfo name="Stack limit" description="50"/>
<EffectInfo name="Event" description="Halloween 2017"/>
</ExtraTooltipData>
<Soulbound/>
<BagType>7</BagType>
<Treasure/>
<feedPower>8200</feedPower>
</Object>
How would I go about doing this.
Help Request #2
I was messing around with some stuff, and I wanted to create a flame that orbits players. I know there is the behaviour class called Orbit, but I can't set the target to player, so I just wanted to create my own. I saw the orbit, and took everything I need, the only part left is the behavior of selecting the closest player and orbiting them. Any help?