OutdatedDestiny 2 External Bot Final + Source
Ive been racking my brain trying to get k3ys3rs code to no error, the else if statements wont flow correctly, I followed what he said about replacing them but no luck. Anyone got a working version, and by working I mean loads without erroring out?
Try this.
You don't need to be using else statements here, it will run through each one, and the return line will, well, return out of the method if any of them are true, stopping it from needlessly searching all the others after it. The final return line at the end of it all returns out of the method if none are found, and it all starts again.
MainSub:
if (trackRedMode = 1) {
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr2.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr3.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr4.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr5.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
}
return
if (trackRedMode = 1) {
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr2.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr3.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr4.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *5 hr5.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
}
return
You could just send him a PM of the link instead.
finally got it
- - - Updated - - -
its not for only headshots via snipers...but still LOCK HARD ON ENEMY
- - - Updated - - -
will release when ill feel its ready for public
- - - Updated - - -
its not for only headshots via snipers...but still LOCK HARD ON ENEMY
- - - Updated - - -
will release when ill feel its ready for public
if its not hard for u guys. i need screenshots of HP bars in pvp.
1920x1080 \ brightness 1
at least 10 more variations on different distance and maps
1920x1080 \ brightness 1
at least 10 more variations on different distance and maps
okay since i got stuck in upgrading this shit to smth better ill share to u guys...hope smbdy can improve this to be less jittery
paste this in z.ahk source(between mainsub and FindOffsettotarget function) from 3.6 External aimbot (1page of this topic) and compile .exe
Images must be in *res* folder.
BRIGHTNESS = 1 (u can go 4 but u need to make new images on ur own brightness)
https://ibb.co/kiQrS9
https://ibb.co/dPYNZp
https://ibb.co/gtnufU
https://ibb.co/gtnufU
https://ibb.co/ktWLLU
https://ibb.co/hgOZfU
https://ibb.co/nExGup
images very small so just use ctrl + scroll to watch them
paste this in z.ahk source(between mainsub and FindOffsettotarget function) from 3.6 External aimbot (1page of this topic) and compile .exe
Images must be in *res* folder.
BRIGHTNESS = 1 (u can go 4 but u need to make new images on ur own brightness)
MainSub:
if (trackRedMode = 1) {
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr1.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr2.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr3.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr4.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr5.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr6.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr7.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
}
return
if (automaticGunMode = 1 && AimPixelX = "" && AimPixelY = "") {
Gosub, doRelease
}
return
if (trackRedMode = 1) {
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr1.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr2.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr3.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr4.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr5.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr6.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
imageSearch, AimPixelX, AimPixelY, %sx1%, %sy1%, %sx2%, %sy2%, *20 hr7.bmp
if(AimPixelX != "" && AimPixelY != "") {
GoSub FindOffsetToTarget
GoSub DoMousemove
return
}
}
return
if (automaticGunMode = 1 && AimPixelX = "" && AimPixelY = "") {
Gosub, doRelease
}
return
https://ibb.co/dPYNZp
https://ibb.co/gtnufU
https://ibb.co/gtnufU
https://ibb.co/ktWLLU
https://ibb.co/hgOZfU
https://ibb.co/nExGup
images very small so just use ctrl + scroll to watch them

thats will be awesome since as i told earlier im total noob in coding coz im doing it like 1st day ahhaah...
free upload for img https://imgbb.com
for files better use Mega probably
free upload for img https://imgbb.com
for files better use Mega probably
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