
Originally Posted by
redo55
Need help enabling the console in 7dtd 16.4 .
ty .
I presume you mean enabling the debug menu and not enabling console commands. There are plenty of resources and tutorials on how to do this for 7DTD on the forum, so if you want to know how, just go and follow some of these. I can give you an overview of what to do here, but I'm not going to give you step-by-step instructions. The tutorials I've mentioned can give you more in-depth steps.
Here are the basic steps to enable the debug menu (and the creative menu):
1. Download the tool ILSpy and install the Reflexil plugin into it. (Use Google)
2. Open the Assembly-CSharp.dll in the Managed folder in the 7DTD data directory.
3. Change the decompiler language for ILSpy to IL or IL with C#.
4. Navigate to -/GameManager/KU/MoveNext(): Bool.
5. Open Reflexil menu.
6. Scroll down until you see the following instructions:

7. Change the "ldc.i4.0" on lines 136 and 139 to "ldc.i4.1." These are the two lines after the 40 and 42 values in the Operand column.
8. Save the edited Assembly-CSharp.dll and replace the original.
9. Disable EAC and play the game.
If you actually meant to ask how to enable console commands you'd normally wouldn't have permission to use, do the following steps:
1-2. Same as before.
3. This step is not necessary as before. You can set the language to C# if you want the decompiled language to be easier to read.
4. Navigate to -/GUIWindowConsole/FUG(): Void.
5. Same as before.
6. Scroll down until you see the following instructions:

7. Change the "brtrue.s" on line 048 to "brfalse.s." The line to edit is a couple of instructions after a virtual call to NetworkCommon.get_IsClient().
8-9. Same as before.
Just keep in mind that this edit only works in multiplayer and will causes errors if you're in singleplayer and try to use a command.
Best,
Sqeegie