I just saw that you do not need to access the SFXMgr class, you have 1 offset in ltclientshell, which directs you to all objects, you just have to find a way to identify if it is CharacterFX/WeaponFX/ItemFX/PlayerFX
I just saw that you do not need to access the SFXMgr class, you have 1 offset in ltclientshell, which directs you to all objects, you just have to find a way to identify if it is CharacterFX/WeaponFX/ItemFX/PlayerFX
I just saw that you do not need to access the SFXMgr class, you have 1 offset in ltclientshell, which directs you to all objects, you just have to find a way to identify if it is CharacterFX/WeaponFX/ItemFX/PlayerFX
CharacterFX == 71
PlayerFX == 70
Hmm, nice. So it is a pointer to a vTable then?
Help please :)
Where can I download this hack? I searched for lots of pages and found nothing
Originally Posted by vaisefud3
Hmm, nice. So it is a pointer to a vTable then?
only one offset and one size
It's SFXMgr <3
PS: ESP's Items Dropped
Originally Posted by CaiozinhoFC1
only one offset and one size
I found some CInGameItemFX pretty far from the players, but I can't find an object in there.
Can you give me some hint
Originally Posted by vaisefud3
I found some CInGameItemFX pretty far from the players, but I can't find an object in there.
Can you give me some hint
add dyscord
Network#2813
if u care about zombie only and not weapon esp
u can just use a simple hook to get the zombie objects
Originally Posted by I2espect
if u care about zombie only and not weapon esp
u can just use a simple hook to get the zombie objects