void GlowEsp()
{
DWORD glow_LocalBase = proM.Read<DWORD>(Client + m_dwLocalPlayerIndex);
DWORD glow_Pointer = proM.Read<DWORD>(Client + m_dwGlowObject);
int MyTeamID = proM.Read<int>(glow_LocalBase + m_iTeamNum);
for (int i = 0; i < 32; i++)
{
int glow_currentPlayer = proM.Read<int>(Client + m_dwEntityList + i * 0x10);
bool glow_currentPlayerDormant = proM.Read<bool>(glow_currentPlayer + m_bDormant);
int glow_currentPlayerGlowIndex = proM.Read<int>(glow_currentPlayer + m_iGlowIndex);
int EntityBaseTeamID = proM.Read<int>(glow_currentPlayer + m_iTeamNum);
if (glow_currentPlayerDormant == 1 || EntityBaseTeamID == 0)
continue;
else
if (MyTeamID != EntityBaseTeamID || GlowTeamCheck == false)
switch (EntityBaseTeamID) // 1 GoTV; 2 T; 3 CT
{
case 2:
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x4)), GlowTerroristRed);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x8)), GlowTerroristGreen);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0xC)), GlowTerroristBlue);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x10)), GlowTerroristAlpha);
proM.Write<BOOL>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x24)), true);
proM.Write<BOOL>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x25)), false);
break;
case 3:
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x4)), GlowCounterTerroristRed);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x8)), GlowCounterTerroristGreen);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0xC)), GlowCounterTerroristBlue);
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x10)), GlowCounterTerroristAlpha);
proM.Write<BOOL>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x24)), true);
proM.Write<BOOL>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x25)), false);
break;
}
}
}
proM.Write<float>((glow_Pointer + ((glow_currentPlayerGlowIndex * 0x34) + 0x4)), GlowTerroristRed);
if (MyTeamID != EntityBaseTeamID || GlowTeamCheck == false)