Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Latin America / Brazil Hacks › CrossFire Latin America / Brazil Hack Source Code › CWeapon Updated

CWeapon Updated

Posts 1–6 of 6 · Page 1 of 1
dreek1
dreek1
CWeapon Updated

As offset's na descrição estão erradas mas a class está atualizada.
Code:
typedef float vec[9];

class CWeapon
{
public:
	int16_t WeaponIndex; //0x0000
	int16_t WeaponClass; //0x0002
	char pad_0004[6]; //0x0004
	char WeaponName[29]; //0x000A
	char pad_0027[2993]; //0x0027
	vec PerturbMin; //0x0BD4
	char pad_0BF8[324]; //0x0BF8
	vec PerturbMax; //0x0D3C
	char pad_0D60[324]; //0x0D60
	float Range; //0x0EA4
	char pad_0EA8[12]; //0x0EA8
	float AmmoDamage; //0x0EB4
	char pad_0EB8[528]; //0x0EB8
	float KnifeNormalRange; //0x10C8
	char pad_10CC[8]; //0x10CC
	D3DXVECTOR3 KnifeNormalAngle; //0x10D4
	char pad_10E0[8]; //0x10E0
	float KnifeNormalAniRate; //0x10E8
	char pad_10EC[12]; //0x10EC
	float KnifeBigshotRange; //0x10F8
	char pad_10FC[28]; //0x10FC
	float KnifeBigshotAniRate; //0x1118
	char pad_111C[116]; //0x111C
	float NoZoom; //0x1190
	char pad_1194[4]; //0x1194
	float KnifeNormalAttack; //0x1198
	char pad_119C[188]; //0x119C
	float DamageRatioPerNode; //0x1258
	char pad_125C[340]; //0x125C
	float ReloadAnimRatio; //0x13B0 // 0x13B4
	float ChangeWeapon; //0x13B4 // 0x13B8
	char pad_13B8[696]; //0x13B8
	vec DetailPerturbShot; //0x1670
	char pad_1694[324]; //0x1694
	vec DetailReactPitchShot; //0x17D8
	char pad_17FC[324]; //0x17FC
	vec DetailReactYawShot; //0x1940
	char pad_1964[6276]; //0x1964
	vec BulletPosOffset; //0x31E8
	char pad_320C[440]; //0x320C
	vec ShotReactPitch; //0x33C4
	char pad_33E8[1021]; //0x33E8
	int8_t BoomDurationDamage; //0x37E5
	char pad_37E6[398]; //0x37E6
	vec Knockback; //0x3974
	char pad_3998[2056]; //0x3998
}; //Size
#1 · 7y ago
SL
Slashv2
Localização da postagem : Exército Brasileiro
#2 · 7y ago
alisonbbzz
alisonbbzz
doa uma AOB ?
#3 · 7y ago
M4
M4Z3
Quote Originally Posted by alisonbbzz View Post
doa uma AOB ?
GAMESTATUS - D9 ?? ?? FF D2 50 A1 ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? FF ?? 83 C4 ?? 85
Toma e para de encher o saco...
#4 · 7y ago
[K]akashi
[K]akashi
Size = 0x41A4 ?
#5 · 7y ago
JA
jayjay153
Quote Originally Posted by [K]akashi View Post
Size = 0x41A4 ?
The size is in the last string "WeaponIndex"
#6 · 7y ago
Posts 1–6 of 6 · Page 1 of 1

Post a Reply

Similar Threads

  • Warrock Updates!By Dave84311 in General Game Hacking
    2Last post 20y ago
  • Gunz Online Complete and Updated version for download 2-6-06By emisand in Gunz General
    3Last post 20y ago
  • New forum moderators/Server UpdatesBy Dave84311 in News & Announcements
    3Last post 20y ago
  • Updated addresses for some hacks.By sp0tie in Gunz Hacks
    3Last post 20y ago

Tags for this Thread

None