PostDetectedFatdoob's Aim Assist with GUI

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Fatdoob's Aim Assist with GUI
My version of the script, now with a gui and a few other features. Functionally not really different to the version I posted in the other thread, just easier to use.

- Searches for red bar (shielded, unshielded or unshielded low) and then double-checks the enemy's level text box for a white bar before aiming.
- Slower than Andrew's method, but usually more reliable in terms of not aiming at walls and finding the right target.

I would recommend trying both Andrew's version and mine, and seeing which works better for you. It's helpful for us to get feedback from you guys so we can continue to improve these scripts.

Read setup doc if you're not sure how to use it, enjoy.

Virus scan 1 | Virus scan 2

Image (gui)
Fatdoob's Forsaken AA_mpgh.net.zip531 KB · 986 downloads 3/59 malicious
Approved.

This has not been tested.
Happy to see. Time to get testing.

Your work is highly regarded, I'm keen to see it in action.

-EDIT-

First use left me wanting. Locking on was more consistent than Andrews, certainly, and I had no random maplocks, but I still had issues with it hugely overadjusting over to the right hand side, and generally being a little twitchy.

Will continue to iron it out.

--Second EDIT--

After adjusting my PC to 1080, rather than 1360 x 768, it's far more reliable. Have expanded the detection box, fiddled with the sensitivity, and made some compromises, and it's now far more reliable. Trying to hone in on my precise sensitivity, but it's reliable.

---THIRD EDIT---
After a few games, sensitivity seems honed in. Shots are reliable- still needs some more work, but it's progress- and it's got a nice enough layout to not make editing laborous. Good work.
Quote Originally Posted by fatdoobie View Post
My version of the script, now with a gui and a few other features. Functionally not really different to the version I posted in the other thread, just easier to use.

- Searches for red bar (shielded, unshielded or unshielded low) and then double-checks the enemy's level text box for a white bar before aiming.
- Slower than Andrew's method, but usually more reliable in terms of not aiming at walls and finding the right target.
- PvP ONLY, though it can be used in PvE without false positive checks, just nowhere near as reliable.

I would recommend trying both Andrew's version and mine, and seeing which works better for you. It's helpful for us to get feedback from you guys so we can continue to improve these scripts.

Read setup doc if you're not sure how to use it, enjoy.

Virus scan 1 | Virus scan 2

Image (gui)
Are the default settings on this new one for 1080p or 1440p?
Quote Originally Posted by viking805fan View Post
Are the default settings on this new one for 1080p or 1440p?
It comes with an auto adjust, but default is 1080
Question
So how does aim assist work, kind of like a xim or just an aimbot to help track then aim on your own?
you can add support triggerbot.Thank you
update
i tried this, and i can not get it to work. even force auto aim. it does not lock on in neither mode. 1080 p, over 150+ frames. hit the auto settings
Confused
I run as admin go in game press f5 and nothing. tried messing with color but still nothing. do notice when i have red on a browser it will pull mouse to corner though. running windows 7 64bit.
Quote Originally Posted by Pliskin132 View Post
Happy to see. Time to get testing.

Your work is highly regarded, I'm keen to see it in action.

-EDIT-

First use left me wanting. Locking on was more consistent than Andrews, certainly, and I had no random maplocks, but I still had issues with it hugely overadjusting over to the right hand side, and generally being a little twitchy.

Will continue to iron it out.

--Second EDIT--

After adjusting my PC to 1080, rather than 1360 x 768, it's far more reliable. Have expanded the detection box, fiddled with the sensitivity, and made some compromises, and it's now far more reliable. Trying to hone in on my precise sensitivity, but it's reliable.

---THIRD EDIT---
After a few games, sensitivity seems honed in. Shots are reliable- still needs some more work, but it's progress- and it's got a nice enough layout to not make editing laborous. Good work.
Thanks for the feedback. I’ll do some more tests on 720p.

edit: tested on 1360x768 and worked fine for me. Make sure you're saving all settings after changing resolutions and/or using auto adjust. If it works right, your scan area should be centered on the destiny window.

Quote Originally Posted by haduyhung View Post
you can add support triggerbot.Thank you
Yes

Quote Originally Posted by whothatmofo1 View Post
i tried this, and i can not get it to work. even force auto aim. it does not lock on in neither mode. 1080 p, over 150+ frames. hit the auto settings
Try capping frames to 80-100. Also whats your resolution and do you use multiple monitors? If so, is destiny on primary monitor and does auto adjust tell you the correct resolution?

Quote Originally Posted by lilrothanajr1 View Post
I run as admin go in game press f5 and nothing. tried messing with color but still nothing. do notice when i have red on a browser it will pull mouse to corner though. running windows 7 64bit.
I havent tested on win 7, i’ll put the bot on my laptop and do some tests.
edit: ran in compatibility mode for win 7 off my laptop, worked fine in my tests (not actually inside destiny), but if more people confirm it doesnt work on win7 I'll take a look.

Updated version coming soon after I tweak some more things / get some more feedback.

Also if you encounter problems please tell me:
- resolution
- do you have multiple monitors
- does auto adjust tell you correct res
- operating system
- frame rate
Could you incorporate a 'free' move functionality on the Y-axis? So it locks on to the X-axis, and allows us the ability to place shots where we'd like on the Y-axis.
Quote Originally Posted by tonygss222 View Post
Could you incorporate a 'free' move functionality on the Y-axis? So it locks on to the X-axis, and allows us the ability to place shots where we'd like on the Y-axis.
Yeah easy. I've got that on my private version but wasn't sure if many people actually used it. Also adding PvE support now (my method, not andrew / randomguy's).
Quote Originally Posted by fatdoobie View Post
Yeah easy. I've got that on my private version but wasn't sure if many people actually used it. Also adding PvE support now (my method, not andrew / randomguy's).
Amazin job keep up.
That right side aiming thing do you know what is the issue?
Quote Originally Posted by fatdoobie View Post
Yeah easy. I've got that on my private version but wasn't sure if many people actually used it. Also adding PvE support now (my method, not andrew / randomguy's).
Amazing work, can't wait to test it out.
Will you be updating the current zip file from this thread?
Quote Originally Posted by ricardmark1 View Post
Amazin job keep up.
That right side aiming thing do you know what is the issue?
There's a 'glide' effect on the healthbars, your mouse is following it and getting pushed off to the right. I only see that happen when I'm using low tolerance settings.

Quote Originally Posted by Overwolf2077 View Post
Amazing work, can't wait to test it out.
Will you be updating the current zip file from this thread?
Yeah, I'll just have to get a mod to update it since I can't do that myself.
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