Lost connection to server
A program I'm making connects to RotMG and should just sit in the nexus, however I'm getting a FAILURE packet with the message "Lost connection to server" after the 11th NEWTICK packet every time. I'm sending an UPDATEACK for every UPDATE packet and a PONG for every PING.
I'm calculating time with (now - start); where start is initialized at the beginning of the program and represents unix epoch milliseconds.
I'm not sending any LocationRecords in the MOVE(which I send with the correct tick ID from the previous NEWTICK) packet because I'm not moving so afaik they're not needed.
As far as I can tell the position coords I'm sending are correct as I get them from the first NEWTICK packet and without moving they don't/shouldn't change.
Am I doing something wrong? Am I missing something?
I'm calculating time with (now - start); where start is initialized at the beginning of the program and represents unix epoch milliseconds.
I'm not sending any LocationRecords in the MOVE(which I send with the correct tick ID from the previous NEWTICK) packet because I'm not moving so afaik they're not needed.
As far as I can tell the position coords I'm sending are correct as I get them from the first NEWTICK packet and without moving they don't/shouldn't change.
Am I doing something wrong? Am I missing something?
