Originally Posted by akbargain Is there an offset for anti shake weapon via playerclient? Thanks for any tip. Its name is no spread which aim exactly in the position of aim and don't shake and its from player cleint Code: #Define NoSpread 0x5F4 If (menu.items[13].value > 0) { if (PlayerClient != NULL) { *(float*)(PlayerClient + NoSpread) = 0.0f; } } Don't forget thanks if I helped