Post[First Post] Some source code to hack Crossfire VN in 2019

Posts 1–13 of 13 · Page 1 of 1
[First Post] Some source code to hack Crossfire VN in 2019
First of all, I'll share u bypass 28_3 to use some WeaponHack like NoReload,NoRecoil,No Spread,...

Pattern 28_3: 83 F8 FF 0F 84 ?? ?? ?? ?? 56 50 E8 //Bypass 28_3
Code:
void bypass()
{
DWORD CShell = (DWORD)GetModuleHandleA(eCShell); //eCShell is #define in Xor.h
if(CShell)
{
memcpy((void*)(CShell + 0x70036D),"\xE9\xF8\x01\x00\x00\x90",6) //use je -> jmp u'll get a pattern like: \xE9\xF8\x01\x00\x00\x90
}
}

Then:

Pattern: 0F B6 05 ?? ?? ?? 11 52 50 8D 4C 24 20 51 8D //Auto Bunny
Code:
void _Bunny()
{
DWORD CShell = (DWORD)GetModuleHandleA(eCShell);
if (CShell)
{
static bool BunnyHop = false, IsShowMess = true;
if (GetAsyncKeyState(VK_F5) & 1)
{
BunnyHop = !BunnyHop;
IsShowMess = false;
}
if (BunnyHop)
*(DWORD*)(CShell + 0x1295000) = 0; //Auto Bunny
if (!IsShowMess)
{
BunnyHop ? ShowMessage("Bunny: ON") : ShowMessage("Bunny: OFF"); //F5 = ON|Off Bunny
IsShowMess = true;
}
}
return;
}

And in the last one:

Search string: ReloadAnimRatio //This is No Reload Hack
Code:
DWORD CShell = (CShell)GetModuleHandleA(eCShell); //Get eCShell in Xor.h lib
if(CShell)
{
for (int i = 0; i<2500; i ++) //No Reload
{
DWORD hWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
DWORD Weapon = *(DWORD*)(hWeaponMgr + (4*i));
if(Weapon != 0)
{
*(float*)(Weapon + 0x13B4) = 40;
}

}
}
}
Phạm Đức ) phải ko )
Quote Originally Posted by ZephyrusX View Post
Phạm Đức ) phải ko )
Is the no reload working perfect
This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously
Quote Originally Posted by [K]akashi View Post
This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously
Yes I thought that too

- - - Updated - - -

[QUOTE='[K]akashi;14135541']This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously


- - - Updated - - -

Quote Originally Posted by [K]akashi View Post
This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously
But cf west hackers need to make another way to bypass because detuer bypass will be blocked soon
But for cfph hacker it already blocked the detuer bypass
But I think this bypass work for cfbr
Is it working @vaisfud3
[QUOTE=(Virus);14135607]Yes I thought that too

- - - Updated - - -

Quote Originally Posted by [K]akashi View Post
This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously


- - - Updated - - -


But cf west hackers need to make another way to bypass because detuer bypass will be blocked soon
But for cfph hacker it already blocked the detuer bypass
But I think this bypass work for cfbr
Is it working @vaisfud3
works fine until now...
[QUOTE=jayjay153;14135647]
Quote Originally Posted by (Virus) View Post
Yes I thought that too

- - - Updated - - -



works fine until now...
Works fine for cfph or what
Quote Originally Posted by [K]akashi View Post
This method for bypassing 28 is too old , and won't work now
and WeaponBackUP is missed , CF 28_4 will pops up continously

dude can u give me some time of urs i learnt basics of make hack but i need some help can u help me or add me on facebook <3
[QUOTE=(Virus);14135687]
Quote Originally Posted by jayjay153 View Post

Works fine for cfph or what
PH and BR are fine
[QUOTE=vaisefud3;14135850]
Quote Originally Posted by (Virus) View Post

PH and BR are fine

Thx for rep
I will make my friend try in cf west
fucking people
Do you want to help some people? so help right, or you do not even have to waste your time.
Quote Originally Posted by membertest1985 View Post
Pattern: 0F B6 05 ?? ?? ?? 11 52 50 8D 4C 24 20 51 8D //Auto Bunny
Code:
void _Bunny()
{
DWORD CShell = (DWORD)GetModuleHandleA(eCShell);
if (CShell)
{
static bool BunnyHop = false, IsShowMess = true;
if (GetAsyncKeyState(VK_F5) & 1)
{
BunnyHop = !BunnyHop;
IsShowMess = false;
}
if (BunnyHop)
*(DWORD*)(CShell + 0x1295000) = 0; //Auto Bunny
if (!IsShowMess)
{
BunnyHop ? ShowMessage("Bunny: ON") : ShowMessage("Bunny: OFF"); //F5 = ON|Off Bunny
IsShowMess = true;
}
}
return;
}
Pattern for AutoBunny is not working
Quote Originally Posted by abyan View Post
Pattern for AutoBunny is not working
Maybe in his region only
Wait I will get it for u
And make a aob for it
What's ur region?
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