
Originally Posted by
scalzoc
The offset math worked to fins the offsets but not the state offsets :-/ I don't really understand finding the pointers. guess it is time to dig for the old youtube video
- - - Updated - - -
7F0 6D4
+268 A58 93C
+26C A5C 940
+4D0 CC0 BA4
-268 588 46C
-26C 584 468
-4D0 320 204
You can only do one at a time as the next offset needs to be calculated using the previous.
For example take StateWaterOffset. This week the last value is 6D4. Now add or subtract 268, 26C, and 4D0 from that value and replace the last value of the StateChocoOffset string with your result. After each change go in-game and test to see if the liquid type is detected. Once liquid type is detected use the last value from WaterOffset and do the same math until you find the correct value that pulls the fish in. You need to reload the config on Nippy's for each change you make to the ini file. The reload shortcut key combo can be programmed to your liking using the Nippy's gui.
After doing the math and testing, this week the Choco strings are:
ChocoOffset=0x68+0xF4+0x690+0xA58
StateChocoOffset=0x68+0xF4+0x4DC+0x93C
Now take the last value from your working Choco offsets and do the math. First calculate StateLavaOffset using 93C as your source number. Once you can fish in Lava and the liquid is detected properly go on to LavaOffset, using the last ChocoOffset value of A58 as your source value. Once you are able to catch a fish in lava go to plasma. The values for Lava this week are:
LavaOffset=0x68+0xF4+0x690+0xCC4
StateLavaOffset=0x68+0xF4+0x4DC+0x46C
Now run all the calcs again but use the last value in the Lava offsets for your source number. This will get you the Plasma values, which are:
PlasmaOffset=0x68+0xF4+0x690+0xF2C
StatePlasmaOffset=0x68+0xF4+0x4DC+0x204
***One thing to note. A calculation result can be immediately eliminated as a possibility if it has already been used by a previous offset of the same type. So if you are calculating PlasmaOffset and you find one of the results is A58 you can skip that result as it has already been used by ChocoOffset.
Hopefully that helps a bit.