Features:
*Custom tile mapping
*Predictive AutoNexus
*Core Commands
1) /jr - prints JRelay Info
2) /hi [on|off] if arg 1 is 'on' you will see player data displayed
*Recon commands:
1) /jcon <serverAbbreviation> (ussouth is uss)
2) /defserver <serverAbbreviation> (teleports you to the given server and sets it as your default.)
*Auto Glow in nexus and realm
Obviously a wip but ive got it to a very stable state id like some people in the source code section to give me feedback.
Looking for 5 beta testers. Shoot me a pm on here I’ll give you my disc. Thanks in advance.
Looking for bug reports, issues etc...
Bump. Still looking for 3-4 more testers. hit ma DMs
How does it differ from Realm-Relay?
Originally Posted by Alde.
How does it differ from Realm-Relay?
Its up to date and models the plugin system of KRelay which many people are familiar with vs JS plugins for realm-relay. Not sure if realm relay has a gui or what it looks like but JRelay's is definitely different. Auto Nexus plugin out of the box with JRelay as well.
The project structure was healvily influenced by both KRelay and existing Java proxies like Realm Relay. I wanted to adhere to a constantly updated project and focus on recreating workflows people are familiar while maintaining the project's platform independence.