I was elaborating on detection and no speed hack is possible in a few ways no matter if it's the killer or the survivor. Dedicated servers won't change shit as well, for the facts id say you look at other games such as R6 (mostly working on it atm and speed hack is a easy thing to do even tho if you're too fast you can get rubber banded back), etc.. For the heart beat, tf do you mean by the heart beat you're not speeding up the engine you're making the engine imply that the character is faster. Servers can check that but it's not an instant implication of speed hack look up for an example as it's done in siege.
Guess we're having a hard time understanding each other, I was saying that you would not be able to change only the character speed if you are off host. Speedhacks would indeed still work, however you would clearly need to rewrite CE a bit or use your own app. What I meant by heartbeat was just that the server could easily compare the time of your client with its own time periodically. Regardless for what OP wants it's simply not worth it.
bE iS bETtEr tHaN eAc
Originally Posted by geoxhon
bE iS bETtEr tHaN eAc
In a way it is you can't tell because you clearly don't write your own bypasses. They make a lot better choices compared to EAC.
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Originally Posted by xoreaxeax
Guess we're having a hard time understanding each other, I was saying that you would not be able to change only the character speed if you are off host. Speedhacks would indeed still work, however you would clearly need to rewrite CE a bit or use your own app. What I meant by heartbeat was just that the server could easily compare the time of your client with its own time periodically. Regardless for what OP wants it's simply not worth it.
read in closely and stop repeating the same point's next time ight?