
scr_gtnw_numlives "0"; //Unlimited lives scr_gtnw_playerrespawndelay "0"; //No delay to respawn scr_gtnw_promode "0"; //Extra bullet damage? It's off when 0. scr_gtnw_roundlimit "1"; scr_gtnw_roundswitch "0"; scr_gtnw_scorelimit "101"; //Score to get to in order to activate nuke scr_gtnw_timelimit "10"; //Time limit in minutes scr_gtnw_waverespawndelay "0"; scr_gtnw_winlimit "1";