







int myTeam = Read(aLocalPlayer + teamNum);
int pOC = Read(aLocalPlayer + crosshairID);
//Console.WriteLine(pOC);
if (pOC > 1 && pOC < 65)
{
int entity = Read(bClient + entityList + (pOC * 0x10));
if (Read(entity + teamNum) != myTeam)
{
Console.WriteLine(Read(entity + teamNum));
}
}