[Help] C# Bomb Info [EXTERNAL]
So I was twidling with an idea of doing some esp and possibly overlay stuff for my hack. However, when I went to go about it I was unsure of how to do it. So I am curios how I would get the defuse length, countdown and c4blow. I have tried 3 different methods of which I figured were wrong but with no avail. I was curious if you can lead me to where and what I am missing.
I have tried g_pClient, dwLocalPlayer, and dwEntityList (up to 64). Am I missing something. I know its gonna be fairly obvious but it seems to always be that way...
Thank you ahead of time for your guys help. It is greatly appreciated!
Code:
Globals.c4blow = ReadMemory<float>((int)g_pClient + Offsets.offsetList["m_flC4Blow"]);
Globals.defusecount = ReadMemory<float>((int)g_pClient + Offsets.offsetList["m_flDefuseCountDown"]);
Globals.defuselength = ReadMemory<float>((int)g_pClient + Offsets.offsetList["m_flDefuseLength"]);
Thank you ahead of time for your guys help. It is greatly appreciated!
