WinkWallhack version 2.7 (Gotta a bit fixes)

Posts 16–30 of 65 · Page 2 of 5
well im happy u tried. sry for my post latly wel learn about the fails :P
Quote Originally Posted by nietnu1 View Post
well im happy u tried. sry for my post latly wel learn about the fails :P
right i learn....
and sry i don't posted all the same file i chanced!!!!!! look my first version code:


Code:
void CESP::Draw2DPlayerbox( WolfTeam_Player *pPlayer, DWORD drawcolor )
{
	if( !pPlayer )
		return;

	if( !pPlayer->Object )
	    return;
		
	if( !g_Engine.Ge***ient()  )
	    return;

		LETVector vCenter, vFoot, vHead;

	//this is the centered position
	if( g_Engine.Ge***ient()->GetObjectPos( pPlayer->Object, &vCenter  ) != LT_OK )
		return;

	//foot (bottom)
	if( g_Engine.Ge***ient()->GetObjectBoxMin( pPlayer->Object, vFoot ) != LT_OK )
		return;

	//head (top)
	if( g_Engine.Ge***ient()->GetObjectBoxMax( pPlayer->Object, vHead ) != LT_OK )
		return;

	//center the positions for 2d boxes
	vFoot.X = vCenter.x;
	vFoot.z = vCenter.z;
	vHead.x = vCenter.x;
	vHead.z = vCenter.z;

	LTVector vPlayerFootScreen, vPlayerHeadScreen;

	if( g_Engine.LTWorldToScreen( vFoot, vPlayerFootScreen ) && g_Engine.LTWorldToScreen( vHead, vPlayerHeadScreen ) )
	{
		float w = ( vPlayerFootScreen.y - vPlayerHeadScreen.y ) / 4;

		g_Engine.OutlineRGBA( vPlayerHeadScreen.x - w, vPlayerHeadScreen.y, w * 2, ( vPlayerFootScreen.y - vPlayerHeadScreen.y - vPlayerHeadScreen.y ), 1.0f,
			RED( drawColor ) , BLUE( drawColor ), BLACK( drawColor ), BLACK( drawColor ) );
	}
}
2.0 version:


Code:
void CESP::Draw2DPlayerbox( Player *pPlayer, DWORD drawcolor )
{
	if( !pPlayer )
		return;

	if( !pPlayer->Object )
	    return;
		
	if( !g_Engine.Ge***ient()  )
	    return;

		LETVector vCenter, vFoot, vHead;

	//this is the centered position
	if( g_Engine.Ge***ient()->GetObjectPos( pPlayer->Object, &vCenter  ) != LT_OK )
		return;

	//foot (bottom)
	if( g_Engine.Ge***ient()->GetObjectBoxMin( pPlayer->Object, &vFoot ) != LT_OK )
		return;

	//head (top)
	if( g_Engine.Ge***ient()->GetObjectBoxMax( pPlayer->Object, &vHead ) != LT_OK )
		return;

	//center the positions for 2d boxes
	vFoot.X = vCenter.x;
	vFoot.z = vCenter.z;
	vHead.x = vCenter.x;
	vHead.z = vCenter.z;

	LTVector vPlayerFootScreen, vPlayerHeadScreen;

	if( g_Engine.LTWorldToScreen( vFoot, vPlayerFootScreen ) && g_Engine.LTWorldToScreen( vHead, vPlayerHeadScreen ) )
	{
		float w = ( vPlayerFootScreen.y - vPlayerHeadScreen.y ) / 4;

		g_Engine.OutlineRGBA( vPlayerHeadScreen.x - w, vPlayerHeadScreen.y, w * 2, ( vPlayerFootScreen.y - vPlayerHeadScreen.y - vPlayerHeadScreen.y ), 1.0f,
			BLACK( drawColor ) , BLACK( drawColor ), BLACK( drawColor ), BLACK( drawColor ) );
	}
}
2.5 version:

Code:
void CESP::Draw2DPlayerbox( Player *pPlayer, DWORD drawColor )
{
	if( !pPlayer )
	

	if( !pPlayer->Object )
	
		
	if( !g_Engine.Ge***ient()  )
	    return;

		LETVector vCenter, vFoot, vHead;

	//this is the centered position
	if( g_Engine.Ge***ient()->GetObjectPos( pPlayer->Object, &vCenter  ) != LT_OK )
		return;

	//foot (bottom)
	if( g_Engine.Ge***ient()->GetObjectBoxMin( pPlayer->Object, &vFoot ) != LT_OK )
		return;

	//head (top)
	if( g_Engine.Ge***ient()->GetObjectBoxMax( pPlayer->Object, &vHead ) != LT_OK )
		return;

	//center the positions for 2d boxes
	vFoot.X = vCenter.x;
	vFoot.z = vCenter.z;
	vHead.x = vCenter.x;
	vHead.z = vCenter.z;

	LTVector vPlayerFootScreen, vPlayerHeadScreen;

	if( g_Engine.LTWorldToScreen( vFoot, vPlayerFootScreen ) && g_Engine.LTWorldToScreen( vHead, vPlayerHeadScreen ) )
	{
		float w = ( vPlayerFootScreen.y - vPlayerHeadScreen.y ) / 4;

		g_Engine.OutlineRGBA( vPlayerHeadScreen.x - w, vPlayerHeadScreen.y, w * 2, ( vPlayerFootScreen.y - vPlayerHeadScreen.y - vPlayerHeadScreen.y ), 1.0f,
			BLACK( drawColor ) , BLACK( drawColor ), BLACK( drawColor ), BLACK( drawColor ) );
	}
}
and you can loook 2.7 code if wanna but yeah all is by me and you can't say i didn't chanced anything!!!!!!


Note: Sry but mpgh types the some *** in the text and there have t C l
Sry for double post but yeah...

Are happy i'm trying make hacks is it better when nobody is there and just lot people looking here?! Yeah IT'S BETTER?!
nice work keep on trying im to stupid to program
Quote Originally Posted by nietnu1 View Post
nice work keep on trying im to stupid to program

How old are you...
it works thank u for trying it work alll dat say doesnt work try doing it ur selfs yeahg ))
lolz ma vaatan et siin eestlasi ka
VäGa Hea
Quote Originally Posted by tabris15 View Post
lolz ma vaatan et siin eestlasi ka
VäGa Hea

no eks ta ole!
now the:
request
/close
Just a Virus. Please Close !
Quote Originally Posted by tambre View Post
No... I said!
Aeria Games!

it's 2d boxes...
lol if you wanna i change them to 3d?
but yeah first need get them work

Code:
void CESP::Draw2DPlayerBox( Player *pPlayer, DWORD drawColor )
{
	if( !pPlayer )
		return;

	if( !pPlayer->Object )
	    return;
		
	if( !g_Engine.Ge***ient()  )
	    return;

		LETVector vCenter, vFoot, vHead;

	//this is the centered position
	if( g_Engine.Ge***ient()->GetObjectPos( pPlayer->Object, &vCenter  ) != LT_OK )
		return;

	//foot (bottom)
	if( g_Engine.Ge***ient()->GetObjectBoxMin( pPlayer->Object, &vFoot ) != LT_OK )
		return;

	//head (top)
	if( g_Engine.Ge***ient()->GetObjectBoxMax( pPlayer->Object, &vHead ) != LT_OK )
		return;

	//center the positions for 2d boxes
	vFoot.X = vCenter.x;
	vFoot.z = vCenter.z;
	vHead.x = vCenter.x;
	vHead.z = vCenter.z;

	LTVector vPlayerFootScreen, vPlayerHeadScreen;

	if( g_Engine.LTWorldToScreen( vFoot, vPlayerFootScreen ) && g_Engine.LTWorldToScreen( vHead, vPlayerHeadScreen ) )
	{
		float w = ( vPlayerFootScreen.y - vPlayerHeadScreen.y ) / 4;

		g_Engine.OutlineRGBA( vPlayerHeadScreen.x - w, vPlayerHeadScreen.y, w * 2, ( vPlayerFootScreen.y - vPlayerHeadScreen.y - vPlayerHeadScreen.y ), 1.0f,
			BLACK( drawColor ) , BLACK( drawColor ), BLACK( drawColor ), BLACK( drawColor ) );
	}
}
Is it wanna work...
that was boxes code... 2.7....
this code will not work on wolfteam trust me

if you know B6ooy/DragonLordU then you should know he made Box ESP and it got patch long ago but nice try though
Quote Originally Posted by rimuelcloud View Post
this code will not work on wolfteam trust me

if you know B6ooy/DragonLordU then you should know he made Box ESP and it got patch long ago but nice try though
thanks...
i will be updated lot...
now i leaved...
and the injector is virus...(i know)
i leaved for other game...
Is it a menu hack or is it a nomenu hack? and what hacks does it have, and does it still work. I've got aeriagames WT. Or have you done a new WT hack that works, if you do send a link
Quote Originally Posted by Pwn4ge View Post
Is it a menu hack or is it a nomenu hack? and what hacks does it have, and does it still work. I've got aeriagames WT. Or have you done a new WT hack that works, if you do send a link
NoMenu hack...
i'm trying to get menu source code

Features:

boxes...(patched)

My new realse (not tested):

http://www.mpgh.net/forum/137-wolfte...ot-tested.html
Posts 16–30 of 65 · Page 2 of 5
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