[Beta Release] xInFiNiTy 2.0 - Codename Toxicity

Posts 46–48 of 48 · Page 4 of 4
Quote Originally Posted by Jason View Post
Yeah I found that too, but if you close VB and run the crack again then reload VB and re-reference it goes away O.o

Do you also get problems with the RibbonButton or w/e how it auto docks and resizes itself within a RibbonControl?

Fucking annoying haha
No idea, I gave up with the ribbon XD

Quote Originally Posted by Sixx93 View Post
nice! gj man! it works!
Thanks

Quote Originally Posted by alexabcdef View Post
Nope precision isn't on.. it does the same for the version 1 injector too...

EDIT: FOund out what was happening.. But now when I start up combat arms with the injector ready, Combat arms doesnt open, but it says it's running. Is the injector detected or what?
It's either a glitch I don't know about or CA's fucked up (or more fucked up than usual anyway XD). I don't know if the injector's detected, I don't play CA anymore. I'll try to figure it out.
Nice GUI as always..
Quote Originally Posted by whit View Post
Nice GUI as always..
/yea

/tooshort
Posts 46–48 of 48 · Page 4 of 4
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