Paladins Color Trigger bot, C#
ITrigger v2.0
INSTRUCTIONS1. Change Game Settings
-Settings -> Video -> Screen Type = BORDERLESS WINDOW or FULLSCREEN
-Settings -> Gameplay -> Reticle Change Over Target = ENABLED
-Settings -> Gameplay -> Reticle Type = DOT
2. Assign all Key Bindings-Settings -> Gameplay -> Reticle Change Over Target = ENABLED
-Settings -> Gameplay -> Reticle Type = DOT
-Choose Key Binding Tab
-Click Edit Button
-Click desired Text Box for Key Binding you wish to change
-Press your desired key to assign it.
-Click Edit Button again after all changes have been made.
3. Set required colors-Click Edit Button
-Click desired Text Box for Key Binding you wish to change
-Press your desired key to assign it.
-Click Edit Button again after all changes have been made.
-Key Bindings "Set Normal, Set Target, Set OOR" must be assigned.
Normal
-Make sure your not aiming at any targets (in-game)
-Hit the Set Normal Key.
Normal
-Make sure your not aiming at any targets (in-game)
-Hit the Set Normal Key.
Target
-Make sure you are aiming at a target, reticle should be Red-ish in color. (in-game)
-Hit the Set Target Key.
-Make sure you are aiming at a target, reticle should be Red-ish in color. (in-game)
-Hit the Set Target Key.
OOR
-Make sure you are aiming at a target. Make sure character is at a distance for reticle to be Orange-ish in color. (in-game)
-Hit the Set OOR Key.
-Make sure you are aiming at a target. Make sure character is at a distance for reticle to be Orange-ish in color. (in-game)
-Hit the Set OOR Key.
-Verify all colors on ITrigger's interface in Colors have been set, and match corresponding reticle colors in game.
Easiest to set colors in the Shooting Range.
4. Changed desired settingsEasiest to set colors in the Shooting Range.
-See Options in Definitions below.
5. Use hotkey to activate ITrigger-In game you can now press the Key Binding to Activate(turn on/off) ITrigger. (Make sure Paladins is running before turning ITrigger on).
DEFINITIONS
Colors
Normal - Color of reticle when not aiming at target.
Target - Color of reticle when aiming at target thats in range.
OOR - Color of reticlle when aiming at target thats Out of Range.
OptionsTarget - Color of reticle when aiming at target thats in range.
OOR - Color of reticlle when aiming at target thats Out of Range.
Fire Mode - Depends on character being used. Some characters require Full while others require Semi.
Enable Trigger Key - if check, Triggerkey must be held down for ITrigger to fire.
Fire on OOR - if checked, ITrigger will fire when target is out of range (orange-ish reticle).
Key BindingsEnable Trigger Key - if check, Triggerkey must be held down for ITrigger to fire.
Fire on OOR - if checked, ITrigger will fire when target is out of range (orange-ish reticle).
Activate - key used to turn ITrigger on or off.
Trigger Key - key to be held down if Enable Trigger Key is checked.
Set Fire Mode - key that changes Fire Mode.
Set Normal - sets the Normal color for reticle. (displayed in Colors)
Set Target - sets the Target color for reticle. (displayed in Colors)
Set OOR - sets the OOR color for reticle. (displayed in Colors)
Trigger Key - key to be held down if Enable Trigger Key is checked.
Set Fire Mode - key that changes Fire Mode.
Set Normal - sets the Normal color for reticle. (displayed in Colors)
Set Target - sets the Target color for reticle. (displayed in Colors)
Set OOR - sets the OOR color for reticle. (displayed in Colors)

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- - - Updated - - -
Thanks for the help, i posted the new post
